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DirectX problem??


SephirothX

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So, I got myself JA, ofcourse... :p

 

Well, I noticed I didn't have great FPS

 

2.6 GHz

1028 DDR SDRAM

GeForce FX 5200

 

So first of all, how much should this system manage to take?

I also saw that when I changed the EAX on and off while ingame, I got a message "Ancient DirectX - This will slow down FPS"

 

I don't like it :atat:

 

I have 9.0b installed.. help anyone?

Thanks

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So, does it slow down the FPS?

Any way to fix this??

Anyone know anything?? :D

This ain't good, I feel...

 

I'm running 1024x728

High

High

gives 15 FPS

 

In the Jedi Outcast I had 1280x1024

High

Very High

and that went SUUUUPER SMOOTH! I spawned like 50 NPC's and had them fight... no lagging...

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Originally posted by majortom1969 in some other post... :p

Hia dude

well i got a xfx FX5200 (128MB/128 bit)

on a Athlon 2600+ (512 MB ram)

nad i get up to 150 FPS (cg_dynamicGlow off)

 

so its not bad i guess :D

 

that's great... now, what's up with my comp!? :p

I got f00kin 900 points at the 3dmark test...! I was at 3 FPS at many tests... this is scary!

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I think its a problem with the FX range of cards and DirectX 9.

I 've got a FX5600(256mb version) and JA kept crashing and when it did play I got about 45fps max. I also had problems with 3dMark 2003 but scored about 2000 points.

Getting frustrated at not being able to play JA I took the FX5600 out and put my old Geforce4 MX(64mb) back in. Now JA plays perfect with 90-99 fps on most maps.

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Hm, I have a Radeon 9800 Pro, and I don't get the DircetX problem (I have version 9.0, I think.) But my FPS isn't great either. There are some people with older systems who claim they get over 300 FPS with the highest settings.

My comp is brand new and damn powerful, and it can't play a Q3-based game at highest settings in 1024x768! As you said, SephirothX, this is scary!

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Yeah, I have a GeForce 5200, with dynamic glow off I get about 60fps, whether it is 1600x1200, which is what I run ot or 800x600 ! On JO I run at 90fps, but since JA has more detail I can live with it, BTW, 60 fps is fine. Does slow down a bit on 'lighter colored' levels, especially with open spaces...

 

As for those numbskulls who carry on about 300fps, I and others have mentioend this before, the optic nerve is unable to process anything beyound about 150fps, better to go for the higher rez and detailed shaders kids.....

 

MTFBWYA

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