lionforce Posted October 5, 2003 Share Posted October 5, 2003 Someone on this forum mentioned they had used a dismemberment patch similar to enyaks patch to JO. Can somone please tell me were I can find it. And Yes I have done the shortcut Sabermorerealistic 2 and it works but I don't like how the saber becomes more powerfull. I would like for the saber to do the same damage, but with ocasional full dismemberment. PLEASE HELP I REFUSE TO PLAY THE SP GAME UNTIL I CAN FIX THIS. THANK YOU IN ADVANCE. I don't understand how it is not already in the game? The dismemberment in Mp works very well. Why don't they have a code for this type of dismemberment in Sp? Link to comment Share on other sites More sharing options...
JediLurker Posted October 5, 2003 Share Posted October 5, 2003 The only dismemberment mod that I know of at the moment is on Lucasfiles, which is down. It's not full dismemberment in its complete form, but it allows you to hack off any one body part per enemy. You have to have a pretty precise hit to actually get any parts to come off, though. You can grab it from Lucasfiles when its back up again, or make it yourself. All it does is change the dismember probability for each body part to 100 in all of the NPC files. Link to comment Share on other sites More sharing options...
lionforce Posted October 5, 2003 Author Share Posted October 5, 2003 I think that is what I am looking, can you chop off heads and torsos aswell? I just don't like it when it is on every swing. Every know and then with a good hit is what I am looking for. Thanks for the info now I have to wait untill the site goes back up to see if we are talking about the same type of dismemberment. Thank you again for the info, I will give it at try. Link to comment Share on other sites More sharing options...
MaaZeus Posted October 8, 2003 Share Posted October 8, 2003 Hmmm... Doesnt enyaks mod work with JA aswell? JA and JO are using same engine so i see no reason why it wouldnt work. Try it out... Link to comment Share on other sites More sharing options...
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