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Any tips for a stable server?


jaycougar

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Posted

seta com_hunkMegs "32"

seta com_zoneMegs "16"

seta com_soundMegs "16"

seta sv_maxRate "10000"

seta sv_reconnectLimit "3"

seta sv_zombietime "30"

seta sv_floodProtect "1"

 

If you put these in your server.cfg, they should help stablize your server

 

Hope this helps.

Posted
Originally posted by malinkie

seta com_hunkMegs "32"

seta com_zoneMegs "16"

seta com_soundMegs "16"

seta sv_maxRate "10000"

seta sv_reconnectLimit "3"

seta sv_zombietime "30"

seta sv_floodProtect "1"

 

If you put these in your server.cfg, they should help stablize your server

 

Hope this helps.

 

The default value for com_hunkMegs is 64, so setting it to 32 actually decreases the memory available to the game, which would make it less stable, not more. Leave it at 64.

 

sv_maxRate is one of the most important cvars, and it is dependent on your upload bandwidth. The higher it is set, the fewer players you can host. If sv_maxrate and sv_maxclients exceed your bandwidth, everyone will lag out. The formula is sv_maxrate = bandwidth (bytes per sec)\ sv_maxclients. So if you have 256Kb upload bandwidth (DSL or cable), 256,000 \8=32,000 bytes per sec. If you want to host 8 players, 32,000\8 = 4000, so sv_maxrate should be 4000. If you use sv_maxrate 10000, 32,000\10,000= 3.2 players.

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