lukeskywalker1 Posted October 18, 2003 Share Posted October 18, 2003 ok, i converted JKII radiant to JA, it works. I made a super fast map, and i put in a rancor, and a wampa. It was for MP, the problem was when i try to load it in mp, i get an error: RE_LoadWorldMap maps/mp/test_luke.bsp couldnt find or something like that. It works fine in SP! I dont know whats wrong i did type g_gametype 7 before i loaded it, because it has NPCs... Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 18, 2003 Author Share Posted October 18, 2003 I got it, i didnt know the .bsp files HAD to be in a .pk3 in jk2 all i had to do was compile and load, unless there were new textures, then they were in a pk3 and i just compiled and loaded the map... and then put it all together in the end. oh well. Link to comment Share on other sites More sharing options...
WadeV1589 Posted October 18, 2003 Share Posted October 18, 2003 It doesn't have to be in a PK3, just type sv_pure 0 before you /map it up. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 18, 2003 Author Share Posted October 18, 2003 right, i completley forgot about that command! That will save some time! Link to comment Share on other sites More sharing options...
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