<|FeaR|>Storm Posted October 20, 2003 Share Posted October 20, 2003 I thought it would be simular to jk2 But nooo... when I test the skin I see it like mapping.. missing the textures.. I did all that was asked as my own tutorial tells me.. But red or blue mode wont work.. Ok this is what I done.. model_default_storm.skin and copied it for Red and Blue team. model_red_storm.skin model_blue_storm.skin This is what is inside of all three: hips,models/players/storm/legs.jpg hips_torso,models/players/storm/torso.jpg torso,models/players/storm/torso.jpg torso_l_shoulder,models/players/storm/torso.jpg torso_r_shoulder,models/players/storm/torso.jpg r_arm,models/players/storm/torso.jpg r_hand,models/players/stormn/hand.jpg r_hand_wrist,models/players/storm/torso.jpg r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga r_arm_cap_torso_off,models/players/stormtrooper/caps.tga l_arm,models/players/storm/torso.jpg l_hand,models/players/storm/hand.jpg l_hand_wrist,models/players/storm/torso.jpg l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga l_arm_cap_torso_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga torso_cap_hips_off,models/players/stormtrooper/caps.tga torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga head,models/players/storm/hood.jpg head_cap_torso_off,models/players/stormtrooper/caps.tga head_eyes_mouth,models/players/storm/mouth_eyes.jpg head_face,models/players/storm/face.jpg torso_cowelbase,models/players/storm/hood.jpg hips_cap_l_leg_off,models/players/stormtrooper/caps.tga hips_cap_torso_off,models/players/stormtrooper/caps.tga hips_cap_r_leg_off,models/players/stormtrooper/caps.tga l_leg,models/players/storm/boots_hips.jpg l_leg_cap_hips_off,models/players/stormtrooper/caps.tga r_leg,models/players/storm/boots_hips.jpg r_leg_cap_hips_off,models/players/stormtrooper/caps.tga hips_flaps,models/players/storm/flap.jpg I also copied the icon_default_storm.jpg to: icon_red_storm.jpg & icon_blue_storm.jpg So if anyone can help me out.. I need to have my skin be the same for both team modes aswell. Storm Link to comment Share on other sites More sharing options...
<|FeaR|>Storm Posted October 22, 2003 Author Share Posted October 22, 2003 Once I use my skin in red or blue teams it doesnt show the textures??? Why is that I followed every lil step in the tutorial I once used for JK2. Please can any1 help me out? Storm Link to comment Share on other sites More sharing options...
eidospsogos Posted October 22, 2003 Share Posted October 22, 2003 okay this is going to sound like a stupid question....but you said you created new .skin files and named one for each color.....but did you change the image references in the new .skin files to point to the images that reflect the new colors.....i know this sounds a bit obvious, and maybe i am underestimating your knowledge.....but you did not mention creating new image files for the red and blue .skin files to link to......or changing the links in the .skin files..... say in your model_red_default.skin file it is supposed to be loading legs_red.jpg.....and instead it is trying to load legs.jpg...... once again i apologize if this is a stupid reply, but i am trying to help..... Link to comment Share on other sites More sharing options...
<|FeaR|>Storm Posted October 24, 2003 Author Share Posted October 24, 2003 No, ya dont sound stupid.. honest I really apreciate yur trying to help me. So I should just make copies of the jpg's and put red behind it and blue. Coz I want my skin to look exactly the same for FFA/Default as for teams.red & blue. Well not exactly new .skin files I did it simular how I did it for my jk2 skins. I got msn if ya want to see the files. I already showed the default on here. tis no secret hehe thanks Storm Link to comment Share on other sites More sharing options...
eidospsogos Posted October 24, 2003 Share Posted October 24, 2003 well the way that this game loads different skins for the same model is the use of different .skin files.....if you open your assets1.pk3 file you'll notice that player models, have three skins usually....a model_default.skin, a model_red.skin, and a model_blue.skin....then they have the same images with the different parts turned red or blue named for the color for the red or blue.skin file to load.....then there are three icons one default one red and one blue to correspond with the different skins..... for instance the model_default.skin looks like this(stormtrooper).... hips,models/players/stormtrooper/torso_legs.tga hips_body,models/players/stormtrooper/torso_legs.tga l_leg,models/players/stormtrooper/torso_legs.tga l_leg_knee,models/players/stormtrooper/torso_legs.tga r_leg,models/players/stormtrooper/torso_legs.tga r_leg_knee,models/players/stormtrooper/torso_legs.tga torso,models/players/stormtrooper/torso_legs.tga torso_armor_neck_augment,models/players/stormtrooper/torso_legs.tga head,models/players/stormtrooper/helmet.tga torso_pauldron,*off l_arm,models/players/stormtrooper/torso_legs.tga l_arm_sleeve,models/players/stormtrooper/armor.tga l_arm_cap_torso_off,models/players/stormtrooper/caps.tga l_hand,models/players/stormtrooper/torso_legs.tga l_hand_plate,models/players/stormtrooper/torso_legs.tga l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga l_arm_shoulder,models/players/stormtrooper/torso_legs.tga r_arm,models/players/stormtrooper/torso_legs.tga r_arm_shoulder,models/players/stormtrooper/torso_legs.tga r_arm_sleeve,models/players/stormtrooper/armor.tga r_arm_cap_torso_off,models/players/stormtrooper/caps.tga r_hand,models/players/stormtrooper/torso_legs.tga r_hand_plate,models/players/stormtrooper/torso_legs.tga r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga torso_cap_hips_off,models/players/stormtrooper/caps.tga torso_body_neck_augment,models/players/stormtrooper/torso_legs.tga torso_cap_head_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_body,models/players/stormtrooper/torso_legs.tga hips_cap_l_leg_off,models/players/stormtrooper/caps.tga hips_cap_r_leg_off,models/players/stormtrooper/caps.tga while the model_blue.skin looks like this..... hips,models/players/stormtrooper/torso_legs_blue.tga hips_body,models/players/stormtrooper/torso_legs_blue.tga l_leg,models/players/stormtrooper/torso_legs_blue.tga l_leg_knee,models/players/stormtrooper/torso_legs_blue.tga r_leg,models/players/stormtrooper/torso_legs_blue.tga r_leg_knee,models/players/stormtrooper/torso_legs_blue.tga torso,models/players/stormtrooper/torso_legs_blue.tga torso_armor_neck_augment,models/players/stormtrooper/torso_legs_blue.tga torso_body,models/players/stormtrooper/torso_legs_blue.tga head,models/players/stormtrooper/helmet_blue.tga torso_pauldron,*off l_arm,models/players/stormtrooper/torso_legs_blue.tga l_arm_sleeve,models/players/stormtrooper/armor_blue.tga l_arm_cap_torso_off,models/players/stormtrooper/caps.tga l_hand,models/players/stormtrooper/torso_legs_blue.tga l_hand_plate,models/players/stormtrooper/torso_legs_blue.tga l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga l_arm_shoulder,models/players/stormtrooper/torso_legs_blue.tga r_arm,models/players/stormtrooper/torso_legs_blue.tga r_arm_shoulder,models/players/stormtrooper/torso_legs_blue.tga r_arm_sleeve,models/players/stormtrooper/armor_blue.tga r_arm_cap_torso_off,models/players/stormtrooper/caps.tga r_hand,models/players/stormtrooper/torso_legs_blue.tga r_hand_plate,models/players/stormtrooper/torso_legs_blue.tga r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga torso_cap_hips_off,models/players/stormtrooper/caps.tga torso_body_neck_augment,models/players/stormtrooper/torso_legs_blue.tga torso_cap_head_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_l_arm_off,models/players/stormtrooper/caps.tga hips_cap_l_leg_off,models/players/stormtrooper/caps.tga hips_cap_r_leg_off,models/players/stormtrooper/caps.tga notice the only difference is to the image link, which corresponds to the color.....hope this may help in some way Link to comment Share on other sites More sharing options...
<|FeaR|>Storm Posted October 27, 2003 Author Share Posted October 27, 2003 tried it with no success. got msn? mine is : storm@jkfear.com Link to comment Share on other sites More sharing options...
LordJerec Posted August 5, 2006 Share Posted August 5, 2006 What's with the r_hand,models/players/storm+n/hand.jpg? Where it should have been -n, and it's not possible to throw on a Stormtrooper I.E. hood, or cowelbase, for that you'll need a totally new model... unless that I can't see why it shouldn't work... except maybe you'll need I.E. assets0.pk3/strings/english/menus.skin.. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.