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UVW mapping in 3ds max 5


Higginson

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Posted

hi, i'm making a mod, and i have a new playermodel made by a friend of mine, and i have no idea how to get texture maps to paint skins over in 3ds max 5. can someone please help? thanks.

Posted

ok i will do :D i have another question though, i'm just curious. i have taken a model thats already been weighted and works in JO/JA. but what ive done is taken a part of another model and added it to the other model. do i have to re-weight the whole thing?

 

:EDIT: what tutorials is it in, coz i have them all but cant find them anywhere?

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