Szico VII Posted November 3, 2003 Share Posted November 3, 2003 some more questions: how do you make a circle? (for say a rotating disc) in behaveED I made a cutscene script, and it worked, so i deleted all the ref-tags and info_nuls. but then, when i made another one with new cameras, it always starts from where one of the original camera angles was and then moves to the ones that are actually there. what am i doing wrong? how do you make text appear with cutscenes? Link to comment Share on other sites More sharing options...
Rankith Posted November 3, 2003 Share Posted November 3, 2003 I think for a circle just make a cylinder and then put a cap on it. Link to comment Share on other sites More sharing options...
Lil Killa Posted November 3, 2003 Share Posted November 3, 2003 for the circle.... curve> cylinder to make a cylinder. then you may want to cap it or thiken it depending on what you are trying to do and both of those can alse be found in the curve menu. Don't know anything about cutscenes though... Link to comment Share on other sites More sharing options...
dood Posted November 9, 2003 Share Posted November 9, 2003 I got 2 guestons to: - how add trees and a statue this sith from last sp level in JA - how create a visibylity teleport... i wos made a brush who work like teleport but in game this teleport is invisibylity? Link to comment Share on other sites More sharing options...
Szico VII Posted November 10, 2003 Author Share Posted November 10, 2003 i see you want a visible teleport. one you can see? you can either....... use the trigger brush for the teleport (which i assume u already have) and then put the actual brush that looks like a teleporter directly behind it. or, simply texture the back end of the trigger brush, .i.e. the side you dont walk into, and leave the rest as a trigger brush. trigger brushes dont show up in game. Link to comment Share on other sites More sharing options...
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