redstar Posted November 16, 2003 Share Posted November 16, 2003 I upgraded my Linux server with the new patch, but now when any of the clients want to join a game their MP crashes... rolling back to the previous version works fine.... I've seen this problem on one other server so it's not just me..... anyone else seen something similar? Link to comment Share on other sites More sharing options...
Bilbo Skywalker Posted November 16, 2003 Share Posted November 16, 2003 I've never had that problem, post your IP and ill check it. OE redstar? Link to comment Share on other sites More sharing options...
redstar Posted November 17, 2003 Author Share Posted November 17, 2003 yes...well we're running the old server version.... but I may get our host to change it.... our server is at 66.98.178.12:25000 a server I found that has the same problem as us is at: 65.38.207.51:29070 Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted November 17, 2003 Share Posted November 17, 2003 Updating a server so a patched (1.01) client can connect is a two step process: 1. First the patch (1.01) must be installed 2. Second the server must be updated to the latest (1.0.1.1) dedicated server If neither of these steps are done, unpatched clients (1.00) can still connect but patched (1.01) clients can't connect. If both steps are completed, patched clients can connect but unpatched clients can't. If only one of the steps is performed (patch but no update), I suspect neither client can connect (haven't tested it because I followed the update instructions in the readme and did both steps). Link to comment Share on other sites More sharing options...
redstar Posted November 19, 2003 Author Share Posted November 19, 2003 this isn't just a matter of connection.... the problem is that the client crashes when connecting to a certain server.... both the client and server are running protocol 26 (i.e. the patched versions)... try connecting to the second server in my thread and see what happens... Link to comment Share on other sites More sharing options...
Proto Posted November 19, 2003 Share Posted November 19, 2003 Yeah, I have the same problem (stated here). Unfortunatelly persons responsible for running our clan server haven't come up with any sollution so far :/. Link to comment Share on other sites More sharing options...
redstar Posted November 20, 2003 Author Share Posted November 20, 2003 crappy.... if you find the solution post it here or mail me at ratm3ever@hotmail.com.... I'll do the same if I get it working... Link to comment Share on other sites More sharing options...
Karrde Posted November 21, 2003 Share Posted November 21, 2003 The solution is pretty simple Clients local .cfg files created by the old ver. of the server are the problem. Delete them, and it should be OK. At least in our situation everything is OK now. --EDIT Oh, sorry, not only .cfg, but .dll's too. Just delete the whole directory that server create's in your GameData Link to comment Share on other sites More sharing options...
redstar Posted November 25, 2003 Author Share Posted November 25, 2003 anyway.. I fixed the stupid problem by uploading assets3.pk3 client file that the patch generates to the base directory of the server...... I wonder why the patch didn't do this automatically..... Link to comment Share on other sites More sharing options...
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