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BSP Monitoring problem


wannadie

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I did a search for this, "BSP" was under the 4 letter limit, "Monitoring" found nothing.

 

When I compile, I get that stupid "bsp process timed out" box which stops GTK from compiling. So I turn off "bsp monitoring" in the preferences menu, recompile & jacksh!t happens! It doesn't compile at all, instead I get this message:

 

////////////////////////////////////////////////////////

 

D:\GAMES\Jedi Academy\GameData\base\maps> "D:/SOFTWARE/GTKRADIANT-1.3/q3map2" -v

-game ja -fs_basepath "D:/GAMES/Jedi Academy/GameData/" -meta "D:/GAMES/Jedi A

cademy/GameData/base/maps/last.map" >"D:/SOFTWARE/GTKRADIANT-1.3/junk.txt"

Bad command or file name

 

D:\GAMES\Jedi Academy\GameData\base\maps> "D:/SOFTWARE/GTKRADIANT-1.3/q3map2"

-game ja -fs_basepath "D:/GAMES/Jedi Academy/GameData/" -vis -saveprt "D:/GAMES/

Jedi Academy/GameData/base/maps/last.map" >>"D:/SOFTWARE/GTKRADIANT-1.3/junk.tx

t"

Bad command or file name

 

D:\GAMES\Jedi Academy\GameData\base\maps> "D:/SOFTWARE/GTKRADIANT-1.3/q3map2" -

v -game ja -fs_basepath "D:/GAMES/Jedi Academy/GameData/" -light -fast -filter

"D:/GAMES/Jedi Academy/GameData/base/maps/last.map" >>"D:/SOFTWARE/GTKRADIANT-1.

3/junk.txt"

Bad command or file name

 

D:\GAMES\Jedi Academy\GameData\base\maps>

 

/////////////////////////////////////////////////////////////////

 

So with bsp monitoring on, it just times out without completing the whole process, & with bsp monitoring off, it doesn't compile at all.How do you get around this?

 

I'm using GTK 1.3.12.

 

Another problem, I can walk through 3 of my walls & into the void in my SP map. How do you fix this?

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When i get that message, i ussually just leave it going. Even though it said timed out, it still went and finished after a while.

 

Try making anything you can that is not structural, a detail brush (ie benches, wall detail, brush made light bulbsm anything that is not a wall). It may help with compiling times.

 

As for walking through walls, make sure your not using a shader that that makes it non solid, or make sure your brush is solid. Maybe someone will have a better answer, but from my experiances, this is all i got.

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