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Who turned out the lights!!!


Whitey

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if you want an default light value go to the worldspawn entity and put in a key, ambient with a value 200 is normal lighting level like, mid-afternoon like brightness. Or you can go a step higher and add in a sun to the map (kind of a HUGE spotlight that covers the whole map). Just create a light, target it at an info_null to make it a spotlight, and add a key, _sun with a value of 1 and you have a sun.

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