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Taking screenshots for maps


Chewie Bakker

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I've made a (very) basic duel level and I'm trying to take a screenshot so I can PK3 it all up.

 

I've used the old JK2 trick of using the commands

Bind O Screenshot
NoClip
cg_draw2D 0

so that I can move to a position that I want to take a screenshot and to make the HUD and sight disappear. I go up to a nice position, press "P" to make it go to 1st person view and ...

 

 

...nothing happens: There's still my character's boof head blocking the perfect view of my little duel map.

 

Has anyone found a way to overcome this? I looked for threads regarding this but couldn't find any so made this one.

 

If anyone knows of another way, please reply to this thread and let me know.

 

:gben: The Force will be with you, always.

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I always use

bind mouse3 screenshot silent

and spectator mode is NOT efficient enough for most levels since it will most likely bring you to a spot that would not work... So stay in player mode, have a gun ready and just use cg_Drawgun 0 which will not draw the gun, and then use noclip, and find a spot to take the picture and take it. and dont forget to use cg_draw2d 0

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