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Textures... Gone?


Druid Bremen

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there are some errors with GTK and what textures u can/cant use, not many but some show up in GTK but ant supposed to be used ( test shaders, textures etc from jka building process ) , update to the latest GTK and it should sort out most of your problem

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''I've found that you have to make a pk3 w/ your map and custom textures in it if you are testing it in multiplayer. You don't have to make a pk3 if you are testing in single player''

 

 

 

or type 'SV_PURE 0' in console then devmap yur map ;) custom textures will show then without the need to pak it

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Umm.. What I'm talking about is a BASE texture. There is hardly any reason for the texture bblock3_vertex in Yavin to defect on me. I noticed that when I used another texture with the word vertex in it, it doesn't work too.

 

 

Edit: I think I know my mistake. bblock3_vertex IS a shader. Lol. Anyone can tell me what that does?

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a shader is a texture that has a script with it that tells it to behave in a sertain way, be it make the texture non-solid, make the texture move in a certain way or throw light from it. Shaders are real fancy textures and the key to making good maps :), well one of them anyway.

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Originally posted by [sASH]Nathan

a shader is a texture that has a script with it that tells it to behave in a sertain way, be it make the texture non-solid, make the texture move in a certain way or throw light from it. Shaders are real fancy textures and the key to making good maps :), well one of them anyway.

 

............................... I know what's a shader! I just don't know what THAT shader does. Lol.

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