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Skins WIP: lots to talk about


Teancum

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Posted

The model is a species, so it has multiple things that are turned off/on. In-game rendering will be below 4k easily.

Yeah, I was trying to ask about this earlier. How many triangles do just the bodies themselves have, without other model's heads/torsos etc mixed in?

Posted
Originally posted by babywax

Yeah, I was trying to ask about this earlier. How many triangles do just the bodies themselves have, without other model's heads/torsos etc mixed in?

 

Normal model is about 3k

Posted

Well, I thought I'd a pic to keep hope alive. Here you can see most of the new color selections, if not all, the new head and 1 new torso, both modified from Alora, and the icon for the other new torso (far left).

 

1.jpg

  • 4 weeks later...
Posted

I'm only adding skins to the current models. I am no modeler, so I am not including any models I don't have access to. The only new model would be the Zabrak Male, but it needs lots of tweaking before a release.

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