eiz Posted January 5, 2004 Share Posted January 5, 2004 I didn't see any programs to extract RIM files around, so I wrote one. It's available here. There are some ResTypes that I don't have in my list, though, so some of the files may have missing or incorrect extensions. Testing was not extensive but it at least pretends to work well enough to extract some modules and disassemble some scripts. Link to comment Share on other sites More sharing options...
Lil' Jawa Posted January 5, 2004 Share Posted January 5, 2004 Now all we need is a editor for the .are files... Link to comment Share on other sites More sharing options...
eiz Posted January 6, 2004 Author Share Posted January 6, 2004 I extracted the proper ResType names out of swkotor.exe and wrote a little utility to stuff all of the files in the current directory into a RIM file. Binaries for these utilities are here and there's also some source code if you feel like wading through some very rushed and ugly C++ (you'll need MinGW and Jam/MR if you want to build it as-is, though it should be fairly easy to build with other toolchains). Someone ought to add the new ResTypes to NWN Explorer to get it to stop giving numeric extensions for resource types it doesn't understand. I've been looking at the area formats a little bit, and it makes me want to go hide in a corner somewhere. =/ Link to comment Share on other sites More sharing options...
Den Baster Posted January 14, 2004 Share Posted January 14, 2004 eiz very good work Anyway can created are,git,utc,utw,ifo editors very need but i not found utils.... Link to comment Share on other sites More sharing options...
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