Teancum Posted January 23, 2004 Share Posted January 23, 2004 Since I don't have read/write access to freepository, and I'm going to add these to pcgamemods and jk2files, I just uploaded a zip to another forum I use that allows attachments. So, here you go: http://forum.racesimcentral.com/showthread.php?p=1503841#post1503841 Link to comment Share on other sites More sharing options...
razorace Posted January 23, 2004 Share Posted January 23, 2004 Ok dokie. I'll look it over when I have time. Link to comment Share on other sites More sharing options...
Azymn Posted January 24, 2004 Share Posted January 24, 2004 Multiple crosshairs - nice. Link to comment Share on other sites More sharing options...
razorace Posted January 25, 2004 Share Posted January 25, 2004 Checking out now.... Link to comment Share on other sites More sharing options...
razorace Posted January 25, 2004 Share Posted January 25, 2004 Seems to be pretty cool. I've given you read/write access to the repository. Be sure to do the following: 1. Add all the relivent data to the ojp_readme and ojp_changelog. 2. merge the altered files into all three branches (basic, enhanced, and sabersys) of the project. I beleive the details on the setup are listed in the "Accessing the Source" sticky. I'm not sure if you're using command line access or the website system. Remember that the webpage system doesn't automatically merge changes so you're gonig to have to be 100% sure that you've merged all the other OJP data before committing. This is a much, much easier process if you're using a direct access to the repository, so I highly recommend you do that beforehand. Contact me if you want help with that. I've figured out a much easier way to get things set up for a direct access so it shouldn't take too long if you're interested. 3. Inform me when you're done so I can update my copies and verify that everything was commited correctly. Suggestions/Comments: 1. Would it be possible to add the crosshair selector to MP? I'm sure there's people that would like to use it there too. Link to comment Share on other sites More sharing options...
Teancum Posted January 26, 2004 Author Share Posted January 26, 2004 Hmmm, thought I added the crosshairs in MP. I'll check it out and make sure that's in there. *edit* It is in there. Notice under Draw Crosshair it says "One" instead of "On". It counts 1-8 just like in SP. Crosshair size is there too. I'll be submitting selectable 'default only' skin versions of the hidden skins soon. (Jedi J2-my fav, Jedi Master, Brown Cultist, Jawa, Elder, Merchant) Link to comment Share on other sites More sharing options...
Teancum Posted January 29, 2004 Author Share Posted January 29, 2004 I tried the command line uploading deal, it says I'm missing cygwin1.dll. I'll need some tutorials on this. Link to comment Share on other sites More sharing options...
Samuel Dravis Posted January 29, 2004 Share Posted January 29, 2004 Looks great Teancum. Link to comment Share on other sites More sharing options...
razorace Posted January 30, 2004 Share Posted January 30, 2004 Originally posted by Teancum I tried the command line uploading deal, it says I'm missing cygwin1.dll. I'll need some tutorials on this. You need to talk to me personally. I'll get you set up. I assume you have some sort of IM service? Link to comment Share on other sites More sharing options...
Teancum Posted January 30, 2004 Author Share Posted January 30, 2004 AIM: stmelton MSN: tazztazz@hotmail.com (Steve) Link to comment Share on other sites More sharing options...
Admiral Chemix Posted February 4, 2004 Share Posted February 4, 2004 The menus look great, though when I look in the mod section it only shows the first letter of the mod name Link to comment Share on other sites More sharing options...
Teancum Posted February 5, 2004 Author Share Posted February 5, 2004 Hmm... I'll have to look into that. Mods won't really be an issue right now, since it's in OJP...and that's already a mod, but I'll look into it nonetheless since it's a bug. Link to comment Share on other sites More sharing options...
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