Def_101 Posted January 27, 2004 Share Posted January 27, 2004 is it possible to change the standard flourish weapon and melee stance to that of revans ...the one hes does in the "revans death" movie .... i think it might be possible as malak has his own flourish and stance animations Link to comment Share on other sites More sharing options...
darthface Posted January 27, 2004 Share Posted January 27, 2004 That was just for the movie and isn't in the game. Link to comment Share on other sites More sharing options...
Lil' Jawa Posted January 27, 2004 Share Posted January 27, 2004 if used in a cutscene(as in actual game model), yes. If in FMV, probably no unfortunately. And I thought I was the only one impressed with that flourish Link to comment Share on other sites More sharing options...
Darth Stryke Posted January 27, 2004 Share Posted January 27, 2004 As far as I know, that cutscene was rendered using the game models, and was not CGI so it **should** be possible. And I loved those animations as well, so first person who makes it so the player can use them gets a cookie! If you do both Malak's and Revan's for the player, ill give 2 cookies! Link to comment Share on other sites More sharing options...
Mega_Man2000X Posted January 28, 2004 Share Posted January 28, 2004 Why don't I just kill you and take those cookies! *Dark points gained* Link to comment Share on other sites More sharing options...
darth makaan Posted January 28, 2004 Share Posted January 28, 2004 CAn some use Malak's draw saber animations? Link to comment Share on other sites More sharing options...
Darth Stryke Posted January 28, 2004 Share Posted January 28, 2004 I may have spoken too soon. Those cutscenes might have been CGI now that I have seen them again. The game graphics just match them so well (on my computer at least), but I am still pretty sure they would have animations for them. Although, someone might have to write the animations for those aprticular moves if they aren't already there. Link to comment Share on other sites More sharing options...
ruptorus Posted January 29, 2004 Share Posted January 29, 2004 Well, I don't possibly know if there would be any animations for Revan when he was twirling his lightsaber on his ship before Malak attacked, but I am absolutely certain that you could reprogram the player character's animations with Malak's animations. That would be seriously kick ass... Link to comment Share on other sites More sharing options...
darth makaan Posted January 29, 2004 Share Posted January 29, 2004 Yeah that'd be so sweet Link to comment Share on other sites More sharing options...
Def_101 Posted February 18, 2004 Author Share Posted February 18, 2004 So has anyone attempted this yet ? if not could someone point me in the right direction on how i might go about doing it my-self ? thx your friendly nahbourhood gamer Link to comment Share on other sites More sharing options...
MrCyborg Posted February 18, 2004 Share Posted February 18, 2004 Both suggestions (making and/or finding Revans cutscene flourish animation and giving the revan model Malaks animations) have problems that can't really be sorted out until we have a better understanding of the model file formats used. As far as I can tell (and thinking of how NWN works) most (human) models in the game use the same Skeleton and set of animations - however some unique characters have different animations and may thus have different skeletons. The Revan model seems to use the standard set while malaks uses a custom set. If Malak as a different skeletons (and I suspect he does) then it wouldnt be easy or even possible with our current knowledge to port his animations to the Revan model. If he doesnt have a different skeleton then it would in theory be possible to do this. Has for Revans cutscene flourish animation: As other people have said the movies were probably done outside the game engine but using the in game art work - to maintain Consistency - thus the animations seen in them are not necessarily implemented in the game. Until we know more about the model formats then all of this is not going to happen - however when we do it would be easy enough to do custom animations for Revan - even as far as to re- create the fourish animation discussed here. Link to comment Share on other sites More sharing options...
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