lukeskywalker1 Posted January 29, 2004 Share Posted January 29, 2004 Here my problem, and a question: Lets say i make a map, that has NPCs walking around in MP. Just walking around (its possible) Say the scriptrunner i use is connect to a trigger_once (ill loop the NPCs movements) would that affect any player joining the server the map is used on since they havnt hit the trigger? Thats something im worrying about. I tried to get it to be a spawn script, so no one has to hit a trigger, but the script didnt do anything. I set the worldspawn like this: spawscript folder/script but nothing happend... thats how you get vehicles to respawn (or one way) but anyways... i guess either i did something wrong, or a spawnscript cant be a complicated script. Any ideas? Link to comment Share on other sites More sharing options...
Leslie Judge Posted January 29, 2004 Share Posted January 29, 2004 Erm... here's an idea. Actually Raven used the technique in JO (SP). Create a target_scriptrunner which will run the script and target one of the NPCs to the target_scriptrunner. This way as soon as the NPC spawns it will trigger the scriptrunner. No need for a trigger_once. However I think trigger_once is named intentionally. So it will trigger only once and no more. I'm not sure if it is reseted when new round starts though. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted January 29, 2004 Author Share Posted January 29, 2004 hmm... sounds good, ill try that out Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.