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Model in SP Cutscene. Please Help.


Master Fleas

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First off, hello to everyone. This is my first post. I've been racking my head and i can't get something to work. Please bare with me. Any help is appreciated. I have a model i am using in SP. It was a model created by Kevin Coyle of Anakin. I was able to create an NPC file to use this model in SP because it was only released for MP. I have the model working in Single player.

 

Now here is my problem.... I want to be able to use this model in the cutscenes for a more realistic feel. I read up on http://www.map-review.com/index.php?page=tutorial_ how to add to the NPC file to make your character show up in the cutscenes, but its not working. I think i may be doing something wrong or perhaps its just written wrong. This is what my NPC file looks like:

 

---------------------------------------------------------------------------------

 

Anakin

{

fullName "Anakin Skywalker"

playerModel KC_anakin

weapon WP_SABER

saber Kyle

saberRadius 3

saberStyle 2

snd KC_anakin

sndcombat KC_anakin

sndextra KC_anakin

sndjedi KC_anakin

dismemberProbArms 100

dismemberProbHands 100

dismemberProbHead 100

dismemberProbLegs 100

dismemberProbWaist 100

}

 

Anakin

{

playerModel KC_anakin

class CLASS_PLAYER

}

 

Player

{

playerModel player

class CLASS_PLAYER

}

 

 

---------------------------------------------------------------------------------

 

I used NPC tools to create the NPC file and i added it to the original Anakin pk3 file using Pakscape and making sure the paths were correct. My model shows up in Single player after you call it in the console with the playermodel command, but it will not show up in the cutscenes. I've tried quite a few different combinations but nothing seems to work. Any help is greatly appreciated.

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I believe you are refering to my tutorial, and it appears that there is a mistake in there. I will have to correct that.

 

Anyway, try replacing:

 

Player

{

playerModel player

class CLASS_PLAYER

}

 

with

 

Player

{

playerModel KC_anakin

class CLASS_PLAYER

}

 

Hope that helps :)

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Hey! Wasssaaaaa! :D First off, great tutorial. I had no clue that the guy who made it frequented this forum. Firstly, you are correct, that change fixed the problem. Now here is some of the stuff i did and why it wouldnt work. I had added that line like you said before, but it didn't work the first time i did it and this is why. I was using WinZip to unzip the model and create the NPC file needed to run the model in SP, then i would zip it back and change the extension from .zip to .pk3.

 

Apparently that was my error, because it would not recognize the model. When i did the same thing, this time changing the line you said, then saving everything using Pakscape (Great program by the way for messing with .pk3 files) then bingo! It worked like a charm :D

 

Thanks a million for taking the time to fuel my brain some more. Also thanks to anyone else who took the time to read, even if they had no clue of what i was talking about ;)

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