[ASJN] Balboa Posted February 13, 2004 Share Posted February 13, 2004 i've made a hilt with milkshape, and saw that a .glm seemed to be required as well as the .md3 why the ghoul? is it absolutely nessesscary? and if not, where do i put the hilt? Link to comment Share on other sites More sharing options...
Lil Killa Posted February 13, 2004 Share Posted February 13, 2004 the glm is needed.... if you already know how to export as an MD# in milkshape then check this tutorial for the rest of the process. http://psynex-land.com/saber%20tutorial/Custom%20JA%20Sabers.html you will end up putting both the .glm and .md3 in the pk3 Link to comment Share on other sites More sharing options...
Profcorron Posted February 13, 2004 Share Posted February 13, 2004 Also as this tutorial doesn't point out the skins need to be in powers of 2 eg, 64, 128 and when useing photoshop you must use baseline quality Visit http://jk3hilts.evilzz.net/ for the best help for most of the saber makers help. Link to comment Share on other sites More sharing options...
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