sroerick Posted February 24, 2004 Share Posted February 24, 2004 Where do I change the amount of force points, say, force heal uses? Link to comment Share on other sites More sharing options...
Sarafan Raziel Posted February 27, 2004 Share Posted February 27, 2004 I don't know yet, but you can do this: go to assets1.pk3/ext_data/weapons.dat and edit it=> near the bottom of the page you'll find this line: // AMMO_FORCE { AMMO AMMO_FORCE AMMOMAX 100 Change AMMOMAX to 999 (this is the maximum valuea, any higher won't wrok). Save it. Now go to your C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\Base and open jaconfig.cgf in your notepad or other tex editor. Find the line: bind F "+useforce" and change it so that it looks like bind F "+useforce; devmap; give ammo_force" Have fun Link to comment Share on other sites More sharing options...
razorace Posted February 28, 2004 Share Posted February 28, 2004 All the force point costs except for force jump are stored in a huge array called "forcePowerNeeded" that's defined in bg_pmove.c Link to comment Share on other sites More sharing options...
sroerick Posted February 29, 2004 Author Share Posted February 29, 2004 wow, bg_pmove? never woulda looked in there. I wasted a buttload of time looking for it in w_force. Thanks a lot. Link to comment Share on other sites More sharing options...
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