JeeMonkey Posted February 26, 2004 Share Posted February 26, 2004 hey all, how ya doin? [QUESTIONS] 1) how do i make a door close after a period of time (even if the player is under it) 2) how do i make the door cause damge when it closes? 3) can i make a door swing open? [NOTES] i found a tutorial for gtk radient on how to make a door swing open but i wasnt for ja (it was for like some kind of g.i.joe game)and so the texture needed to swing to door was n/a. Link to comment Share on other sites More sharing options...
lassev Posted February 26, 2004 Share Posted February 26, 2004 1) If memory serves, a triggered door behaves like that. So you need a trigger_multiple around the door, targeted to the door. The door needs... um... wait key, to know how long to stay open (or delay key, I don't remember). The trigger also need a wait key. 2) It does. Just set how much. I imagine there's a key for that. 3) Check one of the not-so-old threads right at JA Mapping... Link to comment Share on other sites More sharing options...
GothiX Posted February 26, 2004 Share Posted February 26, 2004 1.) "crusher" spawnflag. 2.) "dmg" key. Don't be lazy, read the damn entity description. Link to comment Share on other sites More sharing options...
lassev Posted February 27, 2004 Share Posted February 27, 2004 Originally posted by GothiX 1.) "crusher" spawnflag. 2.) "dmg" key. Don't be lazy, read the damn entity description. OK. I'll do that next time... I was just too lazy to launch Radiant. Link to comment Share on other sites More sharing options...
JeeMonkey Posted February 27, 2004 Author Share Posted February 27, 2004 lol what is a spawnflag? Link to comment Share on other sites More sharing options...
GothiX Posted February 27, 2004 Share Posted February 27, 2004 Lasse, I wasn't referring to you. JeeMonkey, look at the checkboxes in the entity window. Link to comment Share on other sites More sharing options...
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