Spathi Posted February 27, 2004 Share Posted February 27, 2004 hey, i was wondering how to do that effect in the star destroyer map. the effect when u go as a rebel and ur ship just jumps through a worm hole by itself. i want to do something similar to that like the ship takes of the ground and lunches into space how can i do it? Link to comment Share on other sites More sharing options...
WadeV1589 Posted February 27, 2004 Share Posted February 27, 2004 It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at. Make a func_group with a key/value pair of hyperspace/1 I believe. Basically the func_group becomes invisible in game but is displayed when you enter a trigger_hyperspace. Like I said though, there should be a tutorial out there for it, either in the accompanying release or at Map-Center.com Link to comment Share on other sites More sharing options...
ChangKhan Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by WadeV1589 It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at. Make a func_group with a key/value pair of hyperspace/1 I believe. Basically the func_group becomes invisible in game but is displayed when you enter a trigger_hyperspace. Like I said though, there should be a tutorial out there for it, either in the accompanying release or at Map-Center.com Yep, that's exactly what it does. A bit hacky, but, hey, it works! Link to comment Share on other sites More sharing options...
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