Spathi Posted February 27, 2004 Posted February 27, 2004 hey, i was wondering how to do that effect in the star destroyer map. the effect when u go as a rebel and ur ship just jumps through a worm hole by itself. i want to do something similar to that like the ship takes of the ground and lunches into space how can i do it?
WadeV1589 Posted February 27, 2004 Posted February 27, 2004 It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at. Make a func_group with a key/value pair of hyperspace/1 I believe. Basically the func_group becomes invisible in game but is displayed when you enter a trigger_hyperspace. Like I said though, there should be a tutorial out there for it, either in the accompanying release or at Map-Center.com
ChangKhan Posted February 29, 2004 Posted February 29, 2004 Originally posted by WadeV1589 It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at. Make a func_group with a key/value pair of hyperspace/1 I believe. Basically the func_group becomes invisible in game but is displayed when you enter a trigger_hyperspace. Like I said though, there should be a tutorial out there for it, either in the accompanying release or at Map-Center.com Yep, that's exactly what it does. A bit hacky, but, hey, it works!
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