-]Holoman[- Posted March 1, 2004 Share Posted March 1, 2004 I´ve just klick around .. and found this interesting entry : "spinangles" instead of using "speed", you can set use this to set rotation on all 3 axes (pitch yaw and roll) How can I use this ? P.s. with origin HAHA so much know I .. I mean this special entry Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted March 1, 2004 Share Posted March 1, 2004 i am guessing that the spinangles needs three angles in it, x y and z, so if you wanted it to spin on the x and y but not the z it would like: 1 1 0 or if you wanted it to spin faster 10 10 0 with that you can use it to spin on multiple axis. if you want it to spin on one and then another you should try scripting, there was a topic some time ago Link to comment Share on other sites More sharing options...
-]Holoman[- Posted March 2, 2004 Author Share Posted March 2, 2004 HRHR This work funny ... thx for Help Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted March 2, 2004 Share Posted March 2, 2004 no p, i was only guessing anway Link to comment Share on other sites More sharing options...
WadeV1589 Posted March 2, 2004 Share Posted March 2, 2004 FYI though roll/pitch/yaw do not correspond to XYZ Roll=Y Pitch=X Yaw=Z so YXZ not XYZ lol (This is based on forwards being on the Y axis which it is in JA from what I can tell). Link to comment Share on other sites More sharing options...
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