R8Sephiroth8P Posted March 12, 2004 Share Posted March 12, 2004 Ok, I made a fx_runner with the key fxFile and the vaule powerbolt_long (if anyone can recommend a more "lightning'ish" effect, plz let me know). Anyway, i targeted this at a target_position. In the fx_runner, i checked the flags- "startoff" and "damage". And since I wanted the lightning to be triggered, i made a switch with a trigger multiple, and targeted it at the fx_runner, so I could toggle the lightning ON and OFF. Now, when I test it out in game, I can use the button, but nothing happens. Anyone know why? Link to comment Share on other sites More sharing options...
WadeV1589 Posted March 12, 2004 Share Posted March 12, 2004 Value powerbolt_long... ...all I'll say is there is NO file base/effects/powerbolt_long.efx You should be able to see your fault from that Link to comment Share on other sites More sharing options...
Druid Bremen Posted March 12, 2004 Share Posted March 12, 2004 Well, I don't have time to look into this, but it seems that you've forgotten to enter the folder which the fx file is in, eg. base/effects/*folder-name*/powerbolt_long.efx. I think there should be one, for I seem to remember that there are no effects directly inside base/effects. Link to comment Share on other sites More sharing options...
R8Sephiroth8P Posted March 13, 2004 Author Share Posted March 13, 2004 Ah, your right breman. I forgot the to put in the folder, how stupid of me . And btw, wade, there IS an effect called "powerbolt_long", lol. (its in the env folder) Link to comment Share on other sites More sharing options...
WadeV1589 Posted March 13, 2004 Share Posted March 13, 2004 Go and re-read my post... ...all I'll say is there is NO file base/effects/powerbolt_long.efx Is that true or is that true? Read it over and over until you realise that that particular file does NOT exist. I was trying to drop the hint about the path mistake you made by telling you a fact....obviously didn't work! Link to comment Share on other sites More sharing options...
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