MDN14 Posted March 17, 2004 Share Posted March 17, 2004 I was wondering if it is possible to make a brush that is invisible exept if you use force seeing? I know in the rift map there is something sort of like this, where a brush turns invisible when you use force seeing, but I want i the oposite way. Link to comment Share on other sites More sharing options...
GothiX Posted March 17, 2004 Share Posted March 17, 2004 Use a shader with surfaceparm forcesight. Link to comment Share on other sites More sharing options...
MDN14 Posted March 17, 2004 Author Share Posted March 17, 2004 I have tried that already, it didnt seem to make a difference I was thinking that maybe there is a special way the shader has to be? Link to comment Share on other sites More sharing options...
lassev Posted March 17, 2004 Share Posted March 17, 2004 It worked just fine for me, when I used it in my custom shader, with custom textures. In fact, you have two Raven maps where this method was used: The Rift and Kor1. You can search the places in Radiant and see if there's something you might have missed in the first place. Check the Raven shaders for insight. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.