TheGONGman Posted March 25, 2004 Share Posted March 25, 2004 ok, sorry if this is a redundant question as it may be asked alot, but I'm very confused as to what is included in the skinning process. All of the posts and tutorials I can find only tell you how to skin a model assuming it's already in your 3D program and then once it's skinned they just end the tut. I know how to do 3D and understand the tutorials because of that, so I know how to skin a model, but the problem lies in getting the model from the game so that I can reskin it (if that's what you do) and then when I'm done making the skinned model useable by the game. If someone could give me a brief explination or point me in a good starting direction I would appreciate it. Thank you Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted April 2, 2004 Share Posted April 2, 2004 To skin an existing model from the game, you extract the models and animations from the assets?.pk3 file, open the model with ModView, then use ModView to see how your skin looks on the model. This explains how to do that. Link to comment Share on other sites More sharing options...
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