Scarlett Posted April 3, 2004 Share Posted April 3, 2004 Well, i finally got Jedi Academy, so now i'd like to port all my JKII code to it so i can use all those new sexy ghoul2 traps. However, the MakeAMod.txt assumes Visual C++ 7.0 but i only have 6.0... can it still be done (without Linux.. that is)? I really have no programming experience outside of Quake III, and never really even used any of the features of Visual C++ so i'm not really sure how it all goes... Link to comment Share on other sites More sharing options...
razorace Posted April 3, 2004 Share Posted April 3, 2004 You can use VS 6 but you'll need to convert the project files. Link to comment Share on other sites More sharing options...
Scarlett Posted April 4, 2004 Author Share Posted April 4, 2004 Great. I don't suppose you could tell me how to do that... Visual C++ doesn't seem to recognize any of the JA project extensions, so.. is there a third-party tool for that or something? Edit: And just to answer my own question, since you obviously aren't: http://www.codeproject.com/tools/prjconverter.asp Link to comment Share on other sites More sharing options...
[ONE]Mushroom Posted April 4, 2004 Share Posted April 4, 2004 Originally posted by Scarlett Edit: And just to answer my own question, since you obviously aren't: http://www.codeproject.com/tools/prjconverter.asp Yep, that's the tool generally used. Link to comment Share on other sites More sharing options...
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