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newbie questions


Ockniel

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Posted

ok, here we go and I dont know why I havent asked before:

 

1-- when you make music on your map, can it be a .mp3 or does it HAVE to be .wav?

 

2-- when I make a trigger_kill and set the dmg to -1 it just adds one health to the guy really fast until he hits the ground and dies. why?

Posted

yeah, I put -1 but it just adds health to him, bo black, no kill, no anything but adding health

 

:edit: oh yeah, and do you need to apply tthe music to all the brushes or just one?

Posted

if you select any normal brush it = worldspawn

for more info on worldspawn i think richdiesal did a page on it

Posted

I just realised there is no trigger_kill....where did that come from?

 

Make a brush, cover it in the system/trigger texture, right click and turn it into trigger_hurt. Set dmg to -1 to cause fade death.

Posted

oh yeah, sorry, thats what I mean wade, and I think that means one brush, right? ok thanks

 

:edit: ok so I still need help with the falling, I got the music to work :edit:

Posted

heres what I got and it still wont work

 

-----------------------------

classname trigger_hurt

dmg -1

spawnflags 8

-----------------------------

 

:edit: thats a brush covering the bottom half of a pit thing and it has a trigger texture(if that helps)

Posted

what is this? four posts in a row?? thats really sad, please someone help.

 

anyways, I reset the entity and did nothing but the dmg -1, so now my trigger looks like this:

 

----------------

classname trigger_hurt

dmg -1

----------------

 

and it still won't work..

 

 

 

please help; this is driving me of the edge...

Posted

Are you doing this in single player? If that's the case there is a spawnflag FALLING and you set a key/value called count to determine how long it should last.

Posted

Send me a test map of what you're doing, if you can just re-create the problem in a box room so I can see why it keeps failing for you. Send to wade[at]stargatemods.com

Posted

I just compiled that map without changing it and it worked, instant death via falling and the screen fading to black. You are compiling this in GTK with it set to Jedi Academy right?

Posted

Actually, yesterday when I posted the above, I went into radiant and was looking around and checked the project settings to see about the paths and such to make sure it was JA (like wade said) and I saw I WAS set to SP instead of MP, I think my brother might have gotten on and messed around with stuff or something, so anyways, sorry, I tell you if it works when I bsp..

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