drix Posted April 8, 2004 Share Posted April 8, 2004 Ok i have been looking thru the posts and dont see nothing about this. My sky shader is leaking and the leak goes smack dab thru the middle of the shader. its not leaking between the shaders but it goes right thru the middle of it. if anyone can help that would be awsome. Link to comment Share on other sites More sharing options...
Ockniel Posted April 8, 2004 Share Posted April 8, 2004 ok yeah, either you have something outside of your skybox, or you did something wrong in your level to fix: a) run a brush clean up. b) go through and redo any entities that that you had a hard time learning/doing other that doing that, I dont know, maybe someone else can help? Link to comment Share on other sites More sharing options...
WadeV1589 Posted April 8, 2004 Share Posted April 8, 2004 Do you have an info_player_start? If not the map will leak. Do you have a model in the void? (You'd get entity leaked in the debug window if this is the case). Is it a custom sky shader? If so, post that. Failing that have you made the skybrushes out of caulk and textured the visible sides only? If this is the case this is the one time you don't have to, just cover the entire brush in the sky shader. Link to comment Share on other sites More sharing options...
zag Posted April 9, 2004 Share Posted April 9, 2004 maybe you made your sky box detail? Link to comment Share on other sites More sharing options...
drix Posted April 9, 2004 Author Share Posted April 9, 2004 hey thanks guys i guess i accedently made it detail. thanks for the help i been trying to fix it for 2 days now. thanks agian vas_zag. Link to comment Share on other sites More sharing options...
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