T7nowhere Posted April 9, 2004 Posted April 9, 2004 You can find all the Item armors in BIFs-->Templates-->blueprint,item. the clothing is all labled g_a_classxxxx except the one you buy at yavin thos are g1_a_classxxxx. you can open the item editor by double clicking the file. when it's open on the general tab look at the boxes body Variation and texture variation. body variation= the model in appeance.2da. 1=a underware 2=b base clothes 3=c g_a_class40xx 4=d g_a_class50xx 5=e g_a_class60xx 6=f g_a_class70xx 7=g g_a_class80xx 8=h g_a_class90xx 9=i jedi robes 10=j revens/starforge robes texture variation= the number on the actual texture. so if I grab a texture at random PFBG05 P=PC,Player or something like that F=female B=body G= g_a_class80xx 05=g_a_class8005 which equals = Calo Nord's Battle Armor. hope thats what you wanted to know.
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