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Is it possible to remove the exp cap?


Julian

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I'm kinda new to the modding business so forgive me if my question seems stupid. I looked around the forum but I didn't see anywhere an explanation.

I'll explain what I tried and I hope someone tells me where's my mistake. First I extracted all the files that seemed relevant to leveling up :

cls_st_soldier.2da (because my character is soldier)

exptable.2da

featgain.2da

xpbaseconst.2da

xptable.2da

 

I tried adding a line after the level 20 so I can level up to 21.I only copied the level 20 line and made a few adjustments. But when I do level up ( which btw it shows correctly as level 21) the game hangs. My guess is that in xptable I should add another column. Something like c21. But the problem is that the 2da file editor in kotor tools can't add columns ( or at least I didn't figure out how to do it ).

I'm only asking this because it seems like there can be more levels than 20. But if it can't please tell me so I can stop wasting my time :(

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I tried to add more levels some time ago, but I ran out of ideas.

Anyway, except those files you already edited I think you should also edit :

 

acbonus.2da

classes.2da

classpowergain.2da

cls_atk_1.2da

cls_atk_2.2da

cls_spgn_jedi.2da

 

and all cls_st_XXXX.2da

 

I don`t remember what all of them do, so maybe some are unimportant, but those are the files I edited.

 

You can add new columns by opening files with 2da editor then saving in XML and editing it and then again saving in 2da. (all you need is KT).

 

Good luck with it.

 

:rolleyes:

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Thanks for the tip :)

At first I didn't edit the classes.2da because I didn't see anything about the levels but now that you mention it there actually is :) Well I'll probably have to look through most of the 2da to see if there's anything more.

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I checked every file in the 2d array and these are which seem to have something to do with the levels :

 

acbonus.2da

classes.2da

classpowergain.2da

cls_atk_1.2da

cls_atk_2.2da

cls_atk_3.2da

cls_spgn_jedi.2da

cls_st_cm_drd.2da

cls_st_ex_drd.2da

cls_st_jedi_c.2da

cls_st_jedi_g.2da

cls_st_jedi_s.2da

cls_st_minion.2da

cls_st_scndrl.2da

cls_st_scout.2da

cls_st_soldier.2da

exptable.2da

featgain.2da

xpbaseconst.2da

xptable.2da

 

Tried adding a line to make it possible to level up to 21 but it still hangs. Apparently there's something else that needs tweaking. Perhaps it's not only the rules that should be modified. In the BGII xp cap remover there's a file called xpcap.2da. Perhaps something like that should exist for kotor also and without it the changes in the rules won't apply. But I have no idea how to convert 2da v1.0 in 2da v2.0.

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Well yeah but that's not the point. I could always make it so I get all the feats/skills/powers by level 20. I'd rather figure out how to grant a certain feat/skill/power when completing a quest if it's not possible to level beyond 20.

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yeah, i extended all of the tables using 3.5 epic rules for levels >20, but the game would always hang at 21st level. i concluded that the problem was bound in the .exe. i hadnt thought to see how the problem was resolved in BG. might be worth looking into.

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