Mav Posted May 19, 2004 Share Posted May 19, 2004 I have a bunch of saber mods that I've downloaded from the people here, but the problem is that all the sabers look them same because they all have the same file names so I was just wondering if there is a way to have all of the sabers I've downloaded with the color of the blade and the hilt design matching their names (what they are supposed to look like). Because I would like having the Mace Windu saber I downloaded be purple instead of green due to Sep's saber. Even Sep's two sabers I downloaded look the same.... i.e. the green and blue one are both green. Any help would be greatly appreciated and Huge thanks goes out to the creators of the sabers. Link to comment Share on other sites More sharing options...
Seprithro Posted May 19, 2004 Share Posted May 19, 2004 my sabers most likelt wont work with others, but they shouldn effect each other, be sure you extracted all files, and remove othere sabers then they should work Link to comment Share on other sites More sharing options...
T7nowhere Posted May 20, 2004 Share Posted May 20, 2004 Seprithro I looked at a couple of your sabers and there is no reason that they would conflict. The only time a lightsaber may conflict with another is when upcrystal.2da and or baseitem.2da is required for it , and those are simple enough to edit to add as many upgradable sabers as you want. Look at the files for both sabers and see if what files are named the same then just change them. It sounds like it is just the texture var is conflicting to fix that, change the number on one sabertexture and then open it's uti in the gff editor and change the texture var (#number on txture) to that of the texture. Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2004 Author Share Posted May 20, 2004 Thanks for all the help Is the texture the one with the file name: (filename).uti? Link to comment Share on other sites More sharing options...
T7nowhere Posted May 20, 2004 Share Posted May 20, 2004 the texture is .tga The one that uti extension is the lightsaber data file. Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2004 Author Share Posted May 20, 2004 what is the TXI, MDX and MDL files for because I checked and the items that are in conflict they are the TGA: for the saber hilt TGA: for the icon in the Equip screen---Edit: I figured out how to fix this but now the color for one of the lightsabers is blue instead of green and the TXI: file which says w_Lghtsbr_002 MDX: file w_lghtsbr_010 MDL: file w_lghtsbr_010 so what are thses files for? Link to comment Share on other sites More sharing options...
Mono_Giganto Posted May 20, 2004 Share Posted May 20, 2004 Txi corresponds to the use of a shader, I think. I'm still trying to read through Colja's post... Link to comment Share on other sites More sharing options...
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