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Sabers (again?) - JA


tcx

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Hi.

 

I don't post since just before the game came out.

I only used to post in the times of the demo.

I wanted to know why must someone use any of the 5 stances.

 

My opinion and (little) gathered info is:

 

light

  • fast and chainable
  • lunge ;)
  • short/medium range

medium

  • balanced attack and defense
  • good to hack a way through red stance cooldowns
  • medium/long range

strong

  • long range
  • high damage
  • cooldowns
  • death from above
  • many guard crushing attacks

dual sabers

  • fast
  • good defense
  • nice damage
  • medium range
  • saber barrier can inflict some damage if well done

staff

  • fast
  • short range
  • nice damage
  • butterfly

 

Ok, now for disclaimers:

 

I tried all stances (of course) in MP and SP but I end up using single saber and changing stances as IMO needed.

My MP games are LAN games only with some friends and I will never think that we are somehow close to top players.

 

Ok, some questions if I may.

 

I am posting to find out what are my misconceptions about saber styles.

So, let's ear them.

 

about:defense

 

Is the blue stance better to deflect incoming shots?

How are the stances balanced in saber defense and guard crush timeouts?

 

Thank you all for being here! :cool:

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