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SWKOTOR 3: now has an official name!


randydg

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ok, i've learned a few things today.

 

1. for now im just renaming my module to end_m01aa to get it to load it instead of ebo, witch works for now.

 

2. i had to restore some files cause of the messup with the experiment on trying to edit the buildings of the modules.

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Well, im still on hold for this untill someone helps me find out how to find out where in the scripts/files where it says ok the starting location is end_m01aa and to play starting movie. its not in end_m01aa itself because even if you remove all the modules in the modules folder it will still try to load end_m01aa so it has to be in a script somewhere but no clue where.

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