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Problem in utc editing, inventory


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When I open KotoR Tool and go to the Blueprint, Character and open a file with the utc editor, there is of course the inventory editing option. Let's say I give the n_jedicounf two lightsabers. In the game she still has only one. Is this due to renaming the utc file afer saving. However, if I give a selkath who by default has no weapons a vibrosword, he has it. Can someone help me figureout this inventory problem. And I repeat, the inventory changes have no effect, why?

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Originally posted by PrtyLizardJedi

Let's say I give the n_jedicounf two lightsabers. In the game she still has only one. Is this due to renaming the utc file afer saving.

 

Well if the area your in calls for n_jedicounf and you have renamed yours n_jedicounf2 or something then it wont use your new utc unless you have changed the area to call for that character

 

If you mean your making her appear yourself by writing your own code and stuff then renaming wont be a problem

 

To make your character look like what you want you can chnage the BASIC tab int he UTC editor withen KT and look at where it says Appearance and scroll through those there to find the one you want

 

A shortcut for that is you can type in n_c and use the up and down arrows to find the one you want (same as in google with previous searches you have done you type in t and it brings down a list)

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