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i give up can some one help me


RUOK?

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ok this is my problem, i edit a model in 3ds max 6 and i dont have the slightest clue how to make the model bound to the bones. i have a skeltion and i know that in 3ds 6 u dont have such and such to get it to end up as a glm file or what not but i dont care about that right now. I just would like someone to point me to a VERY step by step tut for doing the bounding part. I know this is the wrong term "bounding" but i have given up i have been looking for over 2 weeks for some tut and nothign has worked for me. i am at lengths end. any one that knows of tuts could u plz post them. Even if they are not step by step but on the subject plz post them. i will read them anyway so if atleast if i cant find how to do sometime maybe it will lead me in the right direction to understanding how to do. thank you i am sorry for my grammer and thank you again

 

RUOK? i m NOT

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