BountyHUNTER12 Posted July 24, 2004 Share Posted July 24, 2004 Are you sick and tired of having the same loading screen for your custom modules? Well, fear no more, for, I, StormTrooper789, have a solution. You will need Kotor Tool to edit the *.2da file that contains the file needed for this procedure. STEPS TO DO THIS: 1.Open up KOTOR Tool and click on the BIFS tab and click 2da.bif. 2.Scroll down the list until you find loadscreens.2da. 3.Double click that and wait for Kotor Tool's 2DA editor to pop up. 3.Add a new entry to the 2da file. 4.In the new entry put your module name in the (Row Label) entry, choose a load screen texture name to type in the bmpresref entry, and be sure to type mus_loadscreen in the musicresref entry. 4a. To find a list of loadscreens and their preview, look at textures in swpc_tex_gui.erf that start with load_ 5.Save the file in your Override folder and warp to your custom module. 6. That's it, you changed your module's loading screen! This has been tested by StormTrooper789 Link to comment Share on other sites More sharing options...
Darth Dex Posted July 24, 2004 Share Posted July 24, 2004 Thank you! Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted July 24, 2004 Author Share Posted July 24, 2004 Your welcome, and I discovered how to do this one or two days ago. Link to comment Share on other sites More sharing options...
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