RedHawke Posted August 16, 2004 Share Posted August 16, 2004 Originally posted by Achillies If that's the case, then I seriously hope they add more levels to their buff AI scripts. KotOR only had 2 (levels 12 and 15 IIRC) and it didn't seem like enough. Talchia's hardcore mod had 3, but the jumps were pretty big by the time you got to level 16. I'm sure they will... hell with the way the scripting language is in the game they might just have the game spawn enemies that are more proportionate to your current party level, and that would most definately solve that problem. And it would be a very cool thing to have happening when we play through as well! Link to comment Share on other sites More sharing options...
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