[ASJN] Balboa Posted July 31, 2004 Share Posted July 31, 2004 hey i've been trying to get custom textures to work ingame. now i put them in the base/textures/my map folder, and have them as an appropriate size and file (tga) and it works in radiant, but when i put it in the pk3, it still doesn't show. it gives me a texture/mymap/texture has light, but no light map stage! error. what am i missing? i have it in a pk3 so its not like its not finding the texture, its just missing this lightmap stage thing. what must i do? thanks in advance Link to comment Share on other sites More sharing options...
lauser Posted July 31, 2004 Share Posted July 31, 2004 Check your shader file. You are missing a lightmap stage from your shader, or another custom shader. Link to comment Share on other sites More sharing options...
[ASJN] Balboa Posted July 31, 2004 Author Share Posted July 31, 2004 thanks that solved that, but now it wont find the texture :\ okay its saying theres a missing texture. cannot find texture/rtc/sun even though i have it in my base/textures/rtc folder and it works in radiant textures/rtc/sun { qer_editorimage textures/rtc/sun.tga surfaceparm nodamage surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid cull disable q3map_surfacelight 70 { map $lightmap } { map textures/rtc/sun blendfunc add rgbGen identity tcMod rotate 90 } } thats my .shader file text. and its all put in the pk3 and set. i heard .shader files go into the scripts section not shader section if that'd cause it. should i put the texture for sun in the shader folder of the pk3? is that whats goofing me up? Link to comment Share on other sites More sharing options...
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