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texture error: has light but no lightmap stage


[ASJN] Balboa

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hey i've been trying to get custom textures to work ingame. now i put them in the base/textures/my map folder, and have them as an appropriate size and file (tga) and it works in radiant, but when i put it in the pk3, it still doesn't show. it gives me a texture/mymap/texture has light, but no light map stage! error. what am i missing? i have it in a pk3 so its not like its not finding the texture, its just missing this lightmap stage thing. what must i do? thanks in advance

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thanks that solved that, but now it wont find the texture :\ okay its saying theres a missing texture. cannot find texture/rtc/sun even though i have it in my base/textures/rtc folder and it works in radiant

 

textures/rtc/sun

{

qer_editorimage textures/rtc/sun.tga

surfaceparm nodamage

surfaceparm nolightmap

surfaceparm nomarks

surfaceparm nonsolid

cull disable

q3map_surfacelight 70

{

map $lightmap

}

 

 

{

map textures/rtc/sun

blendfunc add

rgbGen identity

tcMod rotate 90

}

}

 

thats my .shader file text. and its all put in the pk3 and set. i heard .shader files go into the scripts section not shader section if that'd cause it. should i put the texture for sun in the shader folder of the pk3? is that whats goofing me up?

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