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Model moving/floating


Dave9999

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for the func_bobing one..

 

Take the clip brushes for the mdoel and make them your func_bobing. Then deselect everything. Next select the model and then the func_bobing and press ctrl+K and a line should appear between the two. Now put the model inside the clip brushes as where you place the model in the editor is where the model shows up in-game.

 

Have fun :D

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