Dave9999 Posted October 1, 2004 Share Posted October 1, 2004 Hi, i want to move/floating a misc_model in my map for example a twinpod. If i do func_bobbing or func_train i always get an error: Error: SV_SetBrushModel: NULL How can i float a model? Link to comment Share on other sites More sharing options...
Lil Killa Posted October 2, 2004 Share Posted October 2, 2004 for the func_bobing one.. Take the clip brushes for the mdoel and make them your func_bobing. Then deselect everything. Next select the model and then the func_bobing and press ctrl+K and a line should appear between the two. Now put the model inside the clip brushes as where you place the model in the editor is where the model shows up in-game. Have fun Link to comment Share on other sites More sharing options...
Dave9999 Posted October 2, 2004 Author Share Posted October 2, 2004 still says the error Link to comment Share on other sites More sharing options...
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