Guest Commander Varth Posted June 17, 2000 Share Posted June 17, 2000 Hey guys, I am stuck between the X-Wing and the Tie Advanced. Which one do you like, and why do you like it? and other ships you guys like besides the two? (i know this is kind of like the What is your favorite craft? question, but i am trying to get your opinion on the two craft mentioned above ) ---> Commander Varth Link to comment Share on other sites More sharing options...
Guest paulbarnard Posted June 18, 2000 Share Posted June 18, 2000 hmmmm...both got 4 lasers, similar shields, warheads (with X-W having torps, and T/A advanced missiles) in standard payload. X-wing has a little bit better hull when shields are stripped off/damaged than T/A. T/A can support beam weapon. X-W only can if it's a modified opt. T/A has slight edge in speed and manueverability. I like advanced missiles over torps, so i give the edge to TIE Advanced. ------------------ Paul Barnard aka Bad Monkey http://www.geocities.com/knight_watch_2000 knight_watch_2000@yahoo.com Link to comment Share on other sites More sharing options...
K_Kinnison Posted June 18, 2000 Share Posted June 18, 2000 Well, here is a good comparison as you can see the T/A beats the X-wing in Speed, and firepower, while the X-wing has a small edge in durability. But in 3 missions the T/A did better then the X-wing, 1 mission agaisnt small fast moving targets, mission 2 against Slow well armed, and well shielded craft, and the last one for abilities to take out capital ships. THe differance in Durability can stop 1 or 2 shots, which wont really help you all that much. Overall i would say the T/A is better, in the Flight sim In whatever reality Star Wars is, the main disadvatage wit the TIE series fighters is the low Side, and back visibilty, I dont care how good you sensors are, you need to be able to see you target in order to kill it (look at the battle of Yavin) Wit the R-2 unit in the back, you can take a very large pounding before you really get hampered. So in the Flight Sims, T/A all the way In the movies, X-wing Link to comment Share on other sites More sharing options...
Guest Y-Wing Prodigy Posted June 18, 2000 Share Posted June 18, 2000 It's sad really... That the huble Alliance, outnumbered as they are, are even outperformed in starfighter ability. When it comes down to the crunch, be it Advanced or the X-Wing, the pilot in the cockpit makes all of the difference. -It's a cruel world, a long, long time ago. Link to comment Share on other sites More sharing options...
Guest Zedran Posted June 18, 2000 Share Posted June 18, 2000 My pick would have to be....T/I. It is a great ship ...Espeasially if you've modified it as much as i have. Zed. Feel the Power of the Dark Side!!!!! ------------------ When last we met I was but the apprentice,.."Now I am the Disaster" Click,Click,Click,......Damn Light Saber!.....AAAAAUUUUGGGHHH......... Link to comment Share on other sites More sharing options...
Nob Akimoto Posted June 18, 2000 Share Posted June 18, 2000 I've yet to lose against a bright in my old pointer...so those stats seem a bit messed. BTW, the X-wing has a 400 point advantage(or basically a whole Imperial laser's worth) in firepower over the Bright in terms of lasers.(Imperial lasers do 400, Rebel ones do 500), as well as a 200 meter range advantage. Not to mention 20% more shields, and somewhat more armor...is a "slight" advantage... Also total manuverability/speed ratio wise the X actually has a slight edge in corner speed(last I checked). Link to comment Share on other sites More sharing options...
Guest Cloud Posted June 19, 2000 Share Posted June 19, 2000 By the way, the TIE Advance had better shielding in the game. Check it at the database. X-Wings should had been more powerful..... Link to comment Share on other sites More sharing options...
Guest Ms. Talon Posted June 19, 2000 Share Posted June 19, 2000 Well, I have not meleed online for a long time, but I have to agree with Nob; I recall that I never had any problems flying an X-Wing against a T/A. The X-W is so much steadier as a long-range gun platform that I could usually severely damage the T/A at long range-head-on, to more than offset its advantage close-in. ------------------ gototalon@home.com http://members.home.net/gototalon Link to comment Share on other sites More sharing options...
Guest Joe Schmo Posted June 19, 2000 Share Posted June 19, 2000 theyre both great, but which looks better? the tie advanced looks like some superefficient design and the dagger edges look sweet but the x-wing looks more like a powerhouse, a tank. just depends on your taste Link to comment Share on other sites More sharing options...
Guest Y-Wing Prodigy Posted June 19, 2000 Share Posted June 19, 2000 Can I destroy this discussion quickly? Thank you. After a long discussion with B-Wing, we constructed a little timeline. You'll find that the Tie Interceptor was built to combat the X-Wing and a better forum topic would be; Bright vs. A-Wing... Sorry but it had to be said -It's a knobbly old world. Link to comment Share on other sites More sharing options...
ME_Jeldren Posted June 19, 2000 Share Posted June 19, 2000 The T/A is much better than the X-Wing. It is faster, smaller and more manuverable. This is easily better than the X-Wing slight advantage in durability and firepower. I did a test with a 6vs6 of Superace X-Wings vs Superace T/A. The T/A always won. I also did some tests against other crafts and the T/A did a much better job here. The X-Wing failed against almost any laser/ion craft(exept R41). But the T/A won most fights. Link to comment Share on other sites More sharing options...
Guest paulbarnard Posted June 19, 2000 Share Posted June 19, 2000 ME_Jeldren, was this you as an outside observer? (like in a third party craft flying away from the conflic or were you active in any ships destruction? how many trials? (1,2,3,4,????) I do believe your results, but would like to have the complete details of your study. ------------------ Paul Barnard aka Bad Monkey http://www.geocities.com/knight_watch_2000 knight_watch_2000@yahoo.com Link to comment Share on other sites More sharing options...
ME_Jeldren Posted June 19, 2000 Share Posted June 19, 2000 Originally posted by paulbarnard: ME_Jeldren, was this you as an outside observer? (like in a third party craft flying away from the conflic or were you active in any ships destruction? how many trials? (1,2,3,4,????) I do believe your results, but would like to have the complete details of your study. I made myself a primary target and equiped a decoy beam. The starting distance was 3 km and every craft type fought until one side had 3 victories. The T/D was the only craft that won all fights 3:0 6:0. B-Wing are 2nd but the lost some fights to Blastboats and Toscan. The Missile Boat sucked until I equiped it with advanced missiles. Link to comment Share on other sites More sharing options...
Guest JC_DeadEye Posted June 19, 2000 Share Posted June 19, 2000 I belive it all boils down to the pilot's skills. I once did a melee variation in XvT against a friend-me T/A, him X-W, and both had 3 AI wingmen. Needless to say I won, but on another occasion against a single player skilled in flying an X-Wing, I got the crap blown outta me over and over. Still, I'd take an unmodified TIE Interceptor above everyother Imperial fighters. It rocks if you've spent a lot of time honing your skills in it. A ship not reccommended for newbies in online matches. ------------------ X-Wing Alliance Upgrade member. Link to comment Share on other sites More sharing options...
Guest Fel Crynyd Posted June 19, 2000 Share Posted June 19, 2000 I agree with most of you. First you can't really compare the craft. each craft have a oppiside craft that they equal with Z-95 = Tie/F X-w = Tie/I Y-w = Tie/b A-w = Tie/a then there are the 2 that don't match B-w and T/D you can see that the Alliacne needed a Bomber to take out the SD and the empire needed a fighter to take out all things. this is why there is no Missile Boat in XvT now that it is in Alliance it is a diffrent stroy. But then again it boils down to Pilots. My commander can still kill me even if he flies a z-95 and i fly a T/D so it is Pilot skill overall ------------------ Commander Fel Crynyd XO of Hope Squadron New Republic Marines And I Keep Telling People, A Inverted Half Imbalmen is not a Sex Posistion!!!! Link to comment Share on other sites More sharing options...
ME_Jeldren Posted June 20, 2000 Share Posted June 20, 2000 Originally posted by Fel Crynyd: I agree with most of you. First you can't really compare the craft. each craft have a oppiside craft that they equal with Z-95 = Tie/F X-w = Tie/I Y-w = Tie/b A-w = Tie/a then there are the 2 that don't match B-w and T/D you can see that the Alliacne needed a Bomber to take out the SD and the empire needed a fighter to take out all things. this is why there is no Missile Boat in XvT now that it is in Alliance it is a diffrent stroy. But then again it boils down to Pilots. My commander can still kill me even if he flies a z-95 and i fly a T/D so it is Pilot skill overall There is also no T/D in XvT. The B-Wing has a match - the Gunboat. The T/D is the only unmatched craft because it is good at anything. If you want another unmatched craft than it should be T/B. The Rebellion has no light bomber. Link to comment Share on other sites More sharing options...
K_Kinnison Posted June 20, 2000 Share Posted June 20, 2000 I wouldn't really call the T/B a bomber, besides a decent payload, it cant do jack without Ions. Origianlly WEG had the S/B being Imperial, That is a good bomber, besides the Missile boat. I have been working some tech stuff for a IMP vs REb war. I hae talked abotu this before, but i think it baress repeating Imperial Craft: T/F, T/I, T/A, GUN, S/B rebel Craft: A-WING, B-WING, X-WING, Y-WING, Z-95 so far i have finsihed the T/I vs Reb, and i found a slgiht problem with the tests. It seems the computer AI puts a priority on getting the shields to 200%, and leaves the shiled craft with weaker lasers then a non-sheilded craft. Now any pilot worth it's salt would keep the Lasers at at LEAST half charge. Also when againt Ion craft, a enemy might get disabled, but not destroyed, so i have been acting as an observer, and making sure that craft get destroyed, not disabled, otherwise the match could be a little uneven. This bares more testing, BUT in a staderedized test it seems to me that these are the items that make a "Better" craft 1. Speed 2. Firepower 3. Durability Ions are allways a plus b/c you can get a quick kill, without being too accurate, and againt heavily armored craft, you can get a kill with even wimpy lasers When i am done with the Reb vs Imp tests i will post it for all to see. Link to comment Share on other sites More sharing options...
Guest Thrawn Posted June 21, 2000 Share Posted June 21, 2000 The ship makes no difference, it's the skill of the piolot! Wedge has taken out T/F's, T/I's, T/B's, T/A's, T/D's. Why? Because he's just that good! ------------------ "Have no fear, your local Grand Admiral is here!" ThRaWn90,RAL_Thrawn Rogue 6 Link to comment Share on other sites More sharing options...
ME_Jeldren Posted June 21, 2000 Share Posted June 21, 2000 Originally posted by K_Kinnison: so far i have finsihed the T/I vs Reb, and i found a slgiht problem with the tests. It seems the computer AI puts a priority on getting the shields to 200%, and leaves the shiled craft with weaker lasers then a non-sheilded craft. Now any pilot worth it's salt would keep the Lasers at at LEAST half charge. Also when againt Ion craft, a enemy might get disabled, but not destroyed, so i have been acting as an observer, and making sure that craft get destroyed, not disabled, otherwise the match could be a little uneven. This bares more testing, BUT in a staderedized test it seems to me that these are the items that make a "Better" craft 1. Speed 2. Firepower 3. Durability Ions are allways a plus b/c you can get a quick kill, without being too accurate, and againt heavily armored craft, you can get a kill with even wimpy lasers When i am done with the Reb vs Imp tests i will post it for all to see. How did you test T/I vs Reb? With AI pilots? Unshielded Ties sucked hard in my tests because the AI evades to late - just like the average human pilot. The number of crafts in the fight also matters. Low numbers favor fast and manuverable one and large numbers the durability and firepower group. For example T/A win 6vs6 vs Y-Wing but they loose a 12vs12. [This message has been edited by ME_Jeldren (edited June 21, 2000).] Link to comment Share on other sites More sharing options...
K_Kinnison Posted June 21, 2000 Share Posted June 21, 2000 Well, the results should at least be consitant, that is what i am looking for. What i have is 7 Flight grops of 2 craft each, with Super Ace AI. FOr each craft type. I am not looking for whcih craft beats which craft, i am looking for overall K/D ration and Total Kill/deaths then i will rate the craft accordingly So far the B-wing is the best, and the Z-95 is the worst. I am not praticipating at all, equal skilled pilots are going after eachother. In fact in one mission i had a T/F with 1% of its hull left, and he survived for over 8 minutes. n Seems to be doing pretty good to me. Right now i cannot say much, until i am finished. Maybe with some help i can get all the craft compared to eachother. um... 30 minutes times 30^2 is a lot of minutes Link to comment Share on other sites More sharing options...
Guest Thrawn Posted June 22, 2000 Share Posted June 22, 2000 too....many...numbers....ahhhh! ------------------ "Have no fear, your local Grand Admiral is here!" ThRaWn90,RAL_Thrawn Rogue 6 Link to comment Share on other sites More sharing options...
Guest Y-Wing Prodigy Posted June 23, 2000 Share Posted June 23, 2000 All I can say is the black madness has now infested this post; mortal will is no match for a little bit of rivalry. I'm glad some ppl are sensible enough to realize the ship is not the issue, the pilot is. -It's a cruel lilum. Link to comment Share on other sites More sharing options...
K_Kinnison Posted June 23, 2000 Share Posted June 23, 2000 Well maybe this will shed some light. A good pilot can beat a poor one, even in a inferior craft. You have to know the weaknesses and strengths of both craft. but for craft vs craft here is my results. Each side, had 7 Flight groups of 2, total of 14 craft on each side, start distance was 2 km each mission was 10 minutes in length. All idid was watch with a decoy beam in a YT-2000, and as a primary flight group, i did not attack, nor was i attacked. These are the mission results Mission 1: T/A- 134 kills, X-W- 64 Kills Mission 2: T/A- 113 kills, X-W- 74 Kills Mission 3: T/A- 126 Kills, X-W- 74 Kills Total Kills on a side: T/A- 373, X-W- 212 Kill/Death ratio: T/A- ~1.76, X-W- ~.57 the Defense rests: TIE Advanced is better even tho i prefer the X-wing over the T/A ------------------ Quick kill it, before it develops language skills BOW DOWN BEFORE the Official Forum Pun-isher Link to comment Share on other sites More sharing options...
ME_Jeldren Posted June 23, 2000 Share Posted June 23, 2000 Originally posted by K_Kinnison: Well, the results should at least be consitant, that is what i am looking for. What i have is 7 Flight grops of 2 craft each, with Super Ace AI. FOr each craft type. I am not looking for whcih craft beats which craft, i am looking for overall K/D ration and Total Kill/deaths then i will rate the craft accordingly So far the B-wing is the best, and the Z-95 is the worst. I am not praticipating at all, equal skilled pilots are going after eachother. In fact in one mission i had a T/F with 1% of its hull left, and he survived for over 8 minutes. n Seems to be doing pretty good to me. Right now i cannot say much, until i am finished. Maybe with some help i can get all the craft compared to eachother. um... 30 minutes times 30^2 is a lot of minutes Hmm there can be a problem if the T/F was reduced to 1% hull while hypering into the melee. The AI like to ignore those craft and even one hit will kill them - even a gun with 180% shields. Here are the top 5 fighters of my 6vs6 fights 1. T/D - unchallenged they nerver suffered a casualty 2. B-Wing close second they lost to Guns , T/D and had a lot of trouble with Toscan and Blastboats 3. Missile Boat (with AM) they only lost to B/W,T/D and S/B had trouble with Guns 4. T/A they lost to B/W T/D and MIS. Guns, Toscan and Blastboats gave them alot of trouble 5. Gunboat lost to T/D,MIS, T/A,Toscan and had trouble with B/W and S/B The following craft fought in the contest: T/D,B-Wing, Missileboat, T/A, Gun, Toscan,Blastboat,A-Wing, Y-Wing, Pursuer, Supa Fighter, Razor Fighter and X-Wing. Link to comment Share on other sites More sharing options...
ME_Jeldren Posted June 23, 2000 Share Posted June 23, 2000 Originally posted by Y-Wing Prodigy: All I can say is the black madness has now infested this post; mortal will is no match for a little bit of rivalry. I'm glad some ppl are sensible enough to realize the ship is not the issue, the pilot is. -It's a cruel lilum. Well it is both the pilot and the ship. For example winning a B-Wing(you) vs T/D is relative easy - but winning T-Wing(you) vs T/D is very hard. I won the first fight 30:11 and the last one 6:5. I would have still won the first fight against a slighly better pilot but I would loose the second fight. Link to comment Share on other sites More sharing options...
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