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The bridge on ISD should be a weakspot


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Originally posted by K_Kinnison:

NO, then it would be too easy (not like it allready is)

 

Well it is already a weak spot. There are not many guns around the

bridge. Yon can easily down an ISD if you make one strafing run after

another at the bridge. VSD are harder but they are still nothing compared to

a M/FRG. This is the only craft I can't kill with an sucessrate of > 80% with

a T/F.

 

 

 

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Guest Thrawn

Lancer Frigates give me a tougher time than anything else.

 

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"Have no fear, your local Grand Admiral is here!"

ThRaWn90,RAL_Thrawn

Rogue 6

 

 

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I know they are already weak enough but I still think we that bridge should be weaker. In other words when we hit it, we cause double the damage or .5 the damage or something. Beside it's the fighters that give the capitail ships the main defense. Try putting super ace TIE Fighters as the escort for the ISD. You'll see how well they keep you busy.

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I think it should be possible to "wreck" a ship without "destroying" it.

 

Frex, taking out the shield generators, then punching out the bridge should leave a ship with zero manoeuvrability (the helm is gone), greatly deplenished targeting ability (the weapons coordinator is gone), and out of control (i.e. if the ship was moving at full-throttle, it would continue at full on the same course).

 

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"Cavalry's here. . . Cavalry's a frightened guy with a rock, but he's here" --Xander Harris

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Guest Marril

Originally posted by Abolisher:

Agreed. Who hasn't taken out a Super Ace ISDII with a TIE fighter?

 

Me. Squint on an ISD w/Ace Ai... done it.

 

Anyway, why didn't they make the ISDII's more realistic? I mean, you have like 20 guns on it, when they should have made it the proper 60. That'd even up odds a LOT.

 

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Why is it that whenever someone says SOL I am always in trouble... whether it be Standards of Learning or (the other version). I'm always screwed.

--Tyais

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