Guest Cloud Posted July 6, 2000 Share Posted July 6, 2000 Don't you think? Maybe it'll cause double the damage if we hit it. Link to comment Share on other sites More sharing options...
K_Kinnison Posted July 6, 2000 Share Posted July 6, 2000 NO, then it would be too easy (not like it allready is) Link to comment Share on other sites More sharing options...
Abolisher Posted July 6, 2000 Share Posted July 6, 2000 Agreed. Who hasn't taken out a Super Ace ISDII with a TIE fighter? ------------------ That's no moon, it's a SPAM Station Abolisher's Mission Command Outpost Link to comment Share on other sites More sharing options...
ME_Jeldren Posted July 6, 2000 Share Posted July 6, 2000 Originally posted by K_Kinnison: NO, then it would be too easy (not like it allready is) Well it is already a weak spot. There are not many guns around the bridge. Yon can easily down an ISD if you make one strafing run after another at the bridge. VSD are harder but they are still nothing compared to a M/FRG. This is the only craft I can't kill with an sucessrate of > 80% with a T/F. Link to comment Share on other sites More sharing options...
Guest Thrawn Posted July 6, 2000 Share Posted July 6, 2000 Lancer Frigates give me a tougher time than anything else. ------------------ "Have no fear, your local Grand Admiral is here!" ThRaWn90,RAL_Thrawn Rogue 6 Link to comment Share on other sites More sharing options...
Guest Cloud Posted July 7, 2000 Share Posted July 7, 2000 I know they are already weak enough but I still think we that bridge should be weaker. In other words when we hit it, we cause double the damage or .5 the damage or something. Beside it's the fighters that give the capitail ships the main defense. Try putting super ace TIE Fighters as the escort for the ISD. You'll see how well they keep you busy. Link to comment Share on other sites More sharing options...
Flying Beastie Posted July 7, 2000 Share Posted July 7, 2000 I think it should be possible to "wreck" a ship without "destroying" it. Frex, taking out the shield generators, then punching out the bridge should leave a ship with zero manoeuvrability (the helm is gone), greatly deplenished targeting ability (the weapons coordinator is gone), and out of control (i.e. if the ship was moving at full-throttle, it would continue at full on the same course). ------------------ "Cavalry's here. . . Cavalry's a frightened guy with a rock, but he's here" --Xander Harris Link to comment Share on other sites More sharing options...
Guest Marril Posted July 10, 2000 Share Posted July 10, 2000 Originally posted by Abolisher: Agreed. Who hasn't taken out a Super Ace ISDII with a TIE fighter? Me. Squint on an ISD w/Ace Ai... done it. Anyway, why didn't they make the ISDII's more realistic? I mean, you have like 20 guns on it, when they should have made it the proper 60. That'd even up odds a LOT. ------------------ Why is it that whenever someone says SOL I am always in trouble... whether it be Standards of Learning or (the other version). I'm always screwed. --Tyais Link to comment Share on other sites More sharing options...
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