Tesla Posted October 29, 2004 Posted October 29, 2004 Well i'm attempting to get the Katarn lightsaber from Jedi Academy into KotOR. Now i need to know in which order i should use the link tool in gmax, What i mean is w_saber first, or w_handle first (these are mesh names of the RavenSoft katarn hilt model) I the disruptor working by doing the tutorial included with MDLOps. And i got the Bryar Blaster Pistol from JA in KotOR fine, will be making them seperate w_BlstrPstl_num and whatnot soon, it's not that hard. But lightsabers seem to be more difficult, i kinda got it to work, but only the bottom half of the model to show up and it didn't draw a blade, well it did when you pressed x to flourish the weapon. .UTI is easy, and there's no problems there, i just need some advice on getting the linking right.
svösh Posted October 30, 2004 Posted October 30, 2004 this thread has similar discussion , we cannot get sabers and there elusive mesh to compile, right , http://www.lucasforums.com/showthread.php?s=&threadid=138909 about linking look at these two threads http://www.lucasforums.com/showthread.php?s=&threadid=138872 cchargin post, 8 posts down http://www.lucasforums.com/showthread.php?s=&postid=1674613#post1674613 I hope this helps svösh
Tesla Posted October 30, 2004 Author Posted October 30, 2004 Ah. Well that's a bummer. Well i hope someone figures it out, those bioware hilts do look dreadful at times. Anyway thanks for the linking.....links
svösh Posted October 30, 2004 Posted October 30, 2004 No problem , sorry that it had to be bad news , I have been trying all kinds of crazy things with the saber models for some time now and exporting. Compiling but half the time when I go to equip it my game crashes and a few times I had the hit with all it 's anims but no blade I tried converting the blade mesh to Aurora AniMesh but that was no better the default animations where lost when I exported. Hopefully it will be figured out soon svösh
Tesla Posted October 30, 2004 Author Posted October 30, 2004 Well i got the linking done alright and the blade shows up, all be it on only one side. The hilt model shows up now. Seems a shame that Bioware didn't make mod programs/utilites for KotOR, they gave all their heart & soul into NWN, and LucasArts ruined it by not letting them support modders.
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