Shady-D Posted November 4, 2004 Posted November 4, 2004 some weird shyte, my universal model crashes in-game after a while, it works fine but after a while it says something about max_index_shaders hit or something, maybe its cuz of the many parts but on the other hand i weighed jimesu's samurai wich almost has the equal amount of mesh parts so im kinda confused ere, someone plz answer my cry for help
KMan Posted November 4, 2004 Posted November 4, 2004 What kind of shaders do you have set up for that model?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.