Guest Cid_MCDP Posted February 8, 2001 Share Posted February 8, 2001 i was just thinking... me and a couple of my friends have been playing XWA and unreal tourney out here on the LAN at the college i teach at. its so nice being able to use a dedicated server so no one gets stuck with the laggy machine. has anyone tried making a dedicated server mod for XWA? sure would be nice... Link to comment Share on other sites More sharing options...
K_Kinnison Posted February 8, 2001 Share Posted February 8, 2001 XWA does ot support dedicated servers... well not in the UT, HL, or CS kinda dedicated server. This requires EXE editing, and mainly to do that you need the source code Link to comment Share on other sites More sharing options...
Guest Cid_MCDP Posted February 12, 2001 Share Posted February 12, 2001 haven't people been editing the .exe file though? isn't that what they're doing with the hex editors? seems like maybe someone hacked out a dedicated server for quake back in the day before they released their source. dunno for sure. Link to comment Share on other sites More sharing options...
K_Kinnison Posted February 13, 2001 Share Posted February 13, 2001 That is because Quake allows for scripting. XWA dont, you ahve the inetface, the missions files, skirmish files, Craft Models, and the Engine. The Engine has not been edited, because any editing invloves hit and miss, or the source code Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.