Starchaser Posted January 2, 2005 Share Posted January 2, 2005 Hey all. I have found many white saber mods for Jedi Academy but they all give a yellow glow on walls and floors. So as i dont see these as true white sabers i am working on one myself to fix the reflective glow. I found a tutorial that allows me to do this but am stuck. Here's here I am stuck: And there we are! Finished with it all! Incredible! Compile your new files using the bat files included, the qvm files should be in your "code/base/vm" folder after a successful compile. Now, make sure the pk3 structure is as follows: gfx/effects/sabers/white_glow2.jpg gfx/effects/sabers/white_line.jpg menu/art/saber_white.tga menu/art/saber_white_glow.jpg menu/art/saber_white_glow2.jpg shaders/sabers.shader shaders/ui.shader vm/cgame.qvm vm/jk2mpgame.qvm vm/ui.qvm Put your fresh pk3 file in your base directory. Happy sabering! I dont know what bat files they are talking about or what proggy to use to create the .qvm files so i can finish this project. Link to comment Share on other sites More sharing options...
Prime Posted January 2, 2005 Share Posted January 2, 2005 You might get some more experienced and useful help in one of the editing forums... Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted January 2, 2005 Share Posted January 2, 2005 It means you have to compile the code you just wrote.. I guess. Im sure QVM Files have something to do with coding.... ask someone like RazorAce or Wudan, they will probably know what they are talking about. As for me, I don't code, so... don't ask me. Link to comment Share on other sites More sharing options...
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