Guest Paladin1607 Posted March 18, 2001 Share Posted March 18, 2001 Hello fellow pilots, I'm having major problems beating the last (I think its the last) mission in Battle four. It's the part where the Executor jumps in and the escape pod is heading for the Independence. For some reason the SSD blows the Dreadnought Mercury out of the water every single time and I can't beat the mission even thought the damn computer is safe and the Dread isn't even in the mission goals. I've beatin the game before, so why is this happening? I've thrown everything I've got at the SSD but it just ignores me (mostly) and procedes to pound the Dread. The only thing I can think of is I just installed the 2.02 patch. Is there a way to go into Alliances files and disable that objective? I really don't want to skip this mission, any help would be great. Link to comment Share on other sites More sharing options...
Guest Neezo Posted March 20, 2001 Share Posted March 20, 2001 Sounds like a corrupt file to me. I don't have any probs at all. Try to re-install XWA, this should fix the problem, just take a backup of your .PLT file(s) before doing this, cause you'll want your save games as not having to play through all those levels again. Link to comment Share on other sites More sharing options...
Guest Starfire Posted March 20, 2001 Share Posted March 20, 2001 I don't think it is a corrupt file. I think it's those mines (or whatever you call em) that the SSD launch. I had problems with them too. Link to comment Share on other sites More sharing options...
Guest Neezo Posted March 21, 2001 Share Posted March 21, 2001 I don't remember any mines in that mission. The omly mines I remeber is those where you are trying to capture that shuttle some guy stole (you're in an A-Wing BTW). It might be the patch, but I doubt it. A patch IS supposed to fix bugs in a game, not cause more of them. Have you tried to contact LEC with your problem? If not, do it. They should be able to help you out. Link to comment Share on other sites More sharing options...
Guest Neezo Posted March 21, 2001 Share Posted March 21, 2001 I don't remember any mines in that mission. The only mines I remeber is those where you are trying to capture that shuttle some guy stole (you're in an A-Wing BTW). It might be the patch, but I doubt it. A patch IS supposed to fix bugs in a game, not cause more of them. Have you tried to contact LEC with your problem? If not, do it. They should be able to help you out. Link to comment Share on other sites More sharing options...
Guest Neezo Posted March 21, 2001 Share Posted March 21, 2001 Dough!! Sorry about the double post. Link to comment Share on other sites More sharing options...
K_Kinnison Posted March 22, 2001 Share Posted March 22, 2001 if this was a mission bug, it should have been fixed with the patch *shrugs* can't help ya on that Link to comment Share on other sites More sharing options...
Guest Starfire Posted March 22, 2001 Share Posted March 22, 2001 I don't know what you call em. The small bug-like things that the ISDs shoot at you in long chains. I only saw em after I installed the XWAU, so I don't know if they are a replacement for something or other. Link to comment Share on other sites More sharing options...
Guest JM Posted March 23, 2001 Share Posted March 23, 2001 Those are meant to be the Imperial Superlasers but a bug in the RFP causes MKs to be fired instead of the Empire-Superlaser bolt. Admittedly the best use for Emkay would be firing him at high speed into a solid object but this bug should be fixed in the updated release of the RFP. I think I remember the mission under discussion and I am puzzled as well, the Mercury should be able to escape before it is killed. Link to comment Share on other sites More sharing options...
K_Kinnison Posted March 23, 2001 Share Posted March 23, 2001 I would have much prefered that they used the old reliable R2 units, make a more satifiying thump Link to comment Share on other sites More sharing options...
Guest Paladin1607 Posted March 24, 2001 Share Posted March 24, 2001 Yeah, that's the thing, it just sits there like a bump on a log and doesn't even try to escape. Anyway, I'll try it without killing the IDSII Avenger and see if that helps, thanks for the help. Link to comment Share on other sites More sharing options...
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