dark_lord Posted July 27, 2001 Share Posted July 27, 2001 Well, it would seem I've hit my first problem. I'm in either battle 5, mission 7 or battle 6 mission 1 (not sure). This is the mission where you attack the hakum (or whatever they're called) base, the ISD2 shows up, you have to destroy it as well. I have no problems with completing objectives or staying alive, my problem comes later. The primary mission objective is the frigate must return to the Liberty. Once all the bad guys are killed, I escort the frigate to its hyper point, then return to the liberty myself. But, then, well, the frigate NEVER shows up. Any help here? ------------------ Dum dum dum dum da dum dum da dum... Link to comment Share on other sites More sharing options...
K_Kinnison Posted July 27, 2001 Share Posted July 27, 2001 BATTLE 5: Mission 7: Attack Pirate Base ----------------------------- * Craft: B-Wing Shield Rating: 100 SBD Hull Rating : 60 RU * Mission Objectives: Destroy the Static Defences The FRG Jericho must return to the Liberty Rescue Advisory Board Members Golov Nakhym Captured * Bonus Points: (0) 100% of MOB Vemmer has been boarded (250) Destroy PLT/1 Hurrim Base (850) Destroy ISDII Corrupter * Opponents: Laser Batteries Warhead Launcher Hurrim Prey Fighters Hurrim Marauder Corvettes Hurrim XQ1 Platform Imperial Star Destroyer II Imperial TIE-Interceptor Squadrons Imperial TIE-Bomber Squadrons * Difficulties: Keeping the FRG alive if you don't take out the M-CRV's in time. * Tips: Let your wingmates attack both M-CRV while you take out the static defences. Most of the statics don't pose a real threat as long as you aim for the turrets which are on top of the asteroid. Keep an eye on your wingmates' progress with the attack on the M-CRV's, so you can dispatch them to attack the second one. Once you've taken out the statics, concentrate on the Pry/F. Attack the base once the fighters don't pose a threat to you any more. I suggest you aim for the laser turrets first, but don't use your torpedoes just yet. You should be able to disable the base without using them. In the meantime, the Imperial forces should have arrived, but don't worry too much about them just yet. Keep an eye on the shuttle that leaves the base. You should ID it and disable it as soon as possible, because some of the other fighters shoot at it with regular laser fire. If you are too late, there is a fair chance that the shuttle is destroyed. Once all that is done, you should head for the ISDII, the TIE's won't give you a hard time and if they do, kill them. Target the shield generators with your torpedoes and finish the job with some ion/laser fire. Once the shields are down, you shouldn't have any more troubles. Attack it with all you've got (remember to use your ion cannons in this situation too, you can disable an ISD II faster than you can destroy it). Once you are heading back home, you can take out the platform as well. The problem might be you forgot the shuttle in the madness Link to comment Share on other sites More sharing options...
Guest garyah99 Posted July 27, 2001 Share Posted July 27, 2001 The other problem is that this mission is buggy as heck. Even with the 2.02 patch, I sometimes have to play it 3 or 4 times to get it to work right. Link to comment Share on other sites More sharing options...
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