SMoKE Posted February 28, 2005 Share Posted February 28, 2005 Is it possible for coders to make a new entity which they mappers can use in their levels? What I'm thinking about is some kind of a sizeable entity which allows someone to climb up or down along it. Eg. if you could put it next to a rope, then it would be possibly for the player to climb up that rope... Hmm... Difficult to explain, but I'm sure you understand what I mean;) Well, is that impossible??? Link to comment Share on other sites More sharing options...
stubert Posted February 28, 2005 Share Posted February 28, 2005 like walls? ..... Link to comment Share on other sites More sharing options...
SMoKE Posted February 28, 2005 Author Share Posted February 28, 2005 Well, I'm not sure what you mean, but I mean some invisible entities which makes the player climp on it like.... Have you played Half Life? There's something like this there. You just have to walk towards it, and then you climb;) Link to comment Share on other sites More sharing options...
razorace Posted February 28, 2005 Share Posted February 28, 2005 Well, that would be a bit of a hassle. basejka doesn't have climbing animations so we'd have to create some. Link to comment Share on other sites More sharing options...
SMoKE Posted March 1, 2005 Author Share Posted March 1, 2005 Well, I understand that, but it would have been cool anyway I'm no coder myself, so I can't help:( Link to comment Share on other sites More sharing options...
stubert Posted March 1, 2005 Share Posted March 1, 2005 then don't suggest it! Link to comment Share on other sites More sharing options...
Wudan Posted March 4, 2005 Share Posted March 4, 2005 Ladders are possible, here's a link to a tutorial I wrote for JK2, same idea for JKA: http://users.sisna.com/tokyopop/ladder.html I have a new site now, but the old one is still up (for now). Link to comment Share on other sites More sharing options...
razorace Posted March 4, 2005 Share Posted March 4, 2005 Yeah, I think the NRG Forums link is out of date. Link to comment Share on other sites More sharing options...
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